Mercurial > hg > svgui
view layer/HorizontalFrequencyScale.h @ 1383:86f319dd6ab9 spectrogramparam
Switch spectrum to antialiased drawing with considerable speedup for the dense areas; take horizontal scale height into account when rendering slice layer height
author | Chris Cannam |
---|---|
date | Wed, 07 Nov 2018 15:59:10 +0000 |
parents | fc9d9f1103fa |
children |
line wrap: on
line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006-2018 Chris Cannam and QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef SV_HORIZONTAL_FREQUENCY_SCALE_H #define SV_HORIZONTAL_FREQUENCY_SCALE_H #include <QRect> class QPainter; class LayerGeometryProvider; class HorizontalScaleProvider; class HorizontalFrequencyScale { public: int getHeight(LayerGeometryProvider *v, QPainter &paint); void paintScale (LayerGeometryProvider *v, const HorizontalScaleProvider *provider, QPainter &paint, QRect r, bool logarithmic); }; #endif