Mercurial > hg > svgui
view layer/LayerFactory.h @ 1509:8145a9c4c253
The default key frame map is not working well at the moment, because its extents are not being properly updated as the models they depend on are loaded. Leave it empty for now.
author | Chris Cannam |
---|---|
date | Tue, 17 Sep 2019 12:50:34 +0100 |
parents | b43ff1abdc02 |
children | 0fa155b84bac |
line wrap: on
line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef SV_LAYER_FACTORY_H #define SV_LAYER_FACTORY_H #include <QString> #include <set> #include "data/model/Model.h" class Layer; class Clipboard; class LayerFactory { public: enum LayerType { // Standard layers Waveform, Spectrogram, TimeRuler, TimeInstants, TimeValues, Notes, FlexiNotes, Regions, Text, Image, Colour3DPlot, Spectrum, Slice, // Layers with different initial parameters MelodicRangeSpectrogram, PeakFrequencySpectrogram, // Not-a-layer-type UnknownLayer = 255 }; static LayerFactory *getInstance(); virtual ~LayerFactory(); typedef std::set<LayerType> LayerTypeSet; LayerTypeSet getValidLayerTypes(ModelId modelId); /** * Return the set of layer types that an end user should be * allowed to create, empty, for subsequent editing. */ LayerTypeSet getValidEmptyLayerTypes(); LayerType getLayerType(const Layer *); Layer *createLayer(LayerType type); /** * Set the default properties of a layer, from the XML string * contained in the LayerDefaults settings group for the given * layer type. Leave unchanged any properties not mentioned in the * settings. */ void setLayerDefaultProperties(LayerType type, Layer *layer); /** * Set the properties of a layer, from the XML string * provided. Leave unchanged any properties not mentioned. */ void setLayerProperties(Layer *layer, QString xmlString); QString getLayerPresentationName(LayerType type); bool isLayerSliceable(const Layer *); void setModel(Layer *layer, ModelId model); std::shared_ptr<Model> createEmptyModel(LayerType type, ModelId baseModel); int getChannel(Layer *layer); void setChannel(Layer *layer, int channel); QString getLayerIconName(LayerType); QString getLayerTypeName(LayerType); LayerType getLayerTypeForName(QString); LayerType getLayerTypeForClipboardContents(const Clipboard &); protected: template <typename LayerClass, typename ModelClass> bool trySetModel(Layer *layerBase, ModelId modelId) { LayerClass *layer = dynamic_cast<LayerClass *>(layerBase); if (!layer) return false; if (!modelId.isNone()) { auto model = ModelById::getAs<ModelClass>(modelId); if (!model) return false; } layer->setModel(modelId); return true; } static LayerFactory *m_instance; }; #endif