Mercurial > hg > svgui
view layer/SliceLayer.h @ 943:788b7623bfca tonioni
Revert to -Werror in debug only
author | Chris Cannam |
---|---|
date | Mon, 13 Apr 2015 13:52:05 +0100 |
parents | 12ab113ca2b1 |
children | 94e4952a6774 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _SLICE_LAYER_H_ #define _SLICE_LAYER_H_ #include "SingleColourLayer.h" #include "base/Window.h" #include "data/model/DenseThreeDimensionalModel.h" #include <QColor> class SliceLayer : public SingleColourLayer { Q_OBJECT public: SliceLayer(); ~SliceLayer(); // virtual void setModel(const Model *model); // virtual const Model *getModel() const { return m_model; } virtual const Model *getModel() const { return 0; } void setSliceableModel(const Model *model); virtual void paint(View *v, QPainter &paint, QRect rect) const; virtual QString getFeatureDescription(View *v, QPoint &) const; virtual int getVerticalScaleWidth(View *v, bool, QPainter &) const; virtual void paintVerticalScale(View *v, bool, QPainter &paint, QRect rect) const; virtual ColourSignificance getLayerColourSignificance() const { return ColourAndBackgroundSignificant; } virtual PropertyList getProperties() const; virtual QString getPropertyLabel(const PropertyName &) const; virtual QString getPropertyIconName(const PropertyName &) const; virtual PropertyType getPropertyType(const PropertyName &) const; virtual QString getPropertyGroupName(const PropertyName &) const; virtual int getPropertyRangeAndValue(const PropertyName &, int *min, int *max, int *deflt) const; virtual QString getPropertyValueLabel(const PropertyName &, int value) const; virtual RangeMapper *getNewPropertyRangeMapper(const PropertyName &) const; virtual void setProperty(const PropertyName &, int value); virtual void setProperties(const QXmlAttributes &); virtual bool getValueExtents(double &min, double &max, bool &logarithmic, QString &unit) const; virtual bool hasTimeXAxis() const { return false; } virtual bool isLayerScrollable(const View *) const { return false; } enum EnergyScale { LinearScale, MeterScale, dBScale, AbsoluteScale }; enum SamplingMode { NearestSample, SampleMean, SamplePeak }; enum PlotStyle { PlotLines, PlotSteps, PlotBlocks, PlotFilledBlocks }; enum BinScale { LinearBins, LogBins, InvertedLogBins }; void setFillColourMap(int); int getFillColourMap() const { return m_colourMap; } void setEnergyScale(EnergyScale); EnergyScale getEnergyScale() const { return m_energyScale; } void setSamplingMode(SamplingMode); SamplingMode getSamplingMode() const { return m_samplingMode; } void setPlotStyle(PlotStyle style); PlotStyle getPlotStyle() const { return m_plotStyle; } void setBinScale(BinScale scale); BinScale getBinScale() const { return m_binScale; } void setThreshold(float); float getThreshold() const { return m_threshold; } void setGain(float gain); float getGain() const; void setNormalize(bool n); bool getNormalize() const; virtual void toXml(QTextStream &stream, QString indent = "", QString extraAttributes = "") const; public slots: void sliceableModelReplaced(const Model *, const Model *); void modelAboutToBeDeleted(Model *); protected: virtual double getXForBin(int bin, int totalBins, double w) const; virtual int getBinForX(double x, int totalBins, double w) const; virtual double getYForValue(double value, const View *v, double &norm) const; virtual double getValueForY(double y, const View *v) const; virtual QString getFeatureDescriptionAux(View *v, QPoint &, bool includeBinDescription, int &minbin, int &maxbin, int &range) const; // This curve may, of course, be flat -- the spectrum uses it for // normalizing the fft results by the fft size (with 1/(fftsize/2) // in each bin). typedef std::vector<float> BiasCurve; virtual void getBiasCurve(BiasCurve &) const { return; } virtual float getThresholdDb() const; virtual int getDefaultColourHint(bool dark, bool &impose); const DenseThreeDimensionalModel *m_sliceableModel; int m_colourMap; EnergyScale m_energyScale; SamplingMode m_samplingMode; PlotStyle m_plotStyle; BinScale m_binScale; bool m_normalize; float m_threshold; float m_initialThreshold; float m_gain; mutable std::vector<int> m_scalePoints; mutable std::map<const View *, int> m_xorigins; mutable std::map<const View *, int> m_yorigins; mutable std::map<const View *, int> m_heights; mutable sv_frame_t m_currentf0; mutable sv_frame_t m_currentf1; mutable std::vector<float> m_values; }; #endif