view layer/PaintAssistant.cpp @ 312:6de6f78b13a1

* Make it possible to drop audio files, layer files, session files and images onto SV panes. Need to do a bit more work on where we expect the dropped file to go, particularly in the case of audio files -- at the moment they're always opened in new panes, but it may be better to by default replace whatever is in the target pane.
author Chris Cannam
date Wed, 10 Oct 2007 15:18:02 +0000
parents e52ed907cc42
children f4960f8ce798
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006-2007 Chris Cannam and QMUL.
   
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "PaintAssistant.h"

#include "base/AudioLevel.h"

#include <QPaintDevice>
#include <QPainter>

#include <iostream>
#include <cmath>

void
PaintAssistant::paintVerticalLevelScale(QPainter &paint, QRect rect,
					float minVal, float maxVal,
                                        Scale scale, int &mult,
                                        std::vector<int> *vy)
{
    static float meterdbs[] = { -40, -30, -20, -15, -10,
                                -5, -3, -2, -1, -0.5, 0 };

    int h = rect.height(), w = rect.width();
    int textHeight = paint.fontMetrics().height();
    int toff = -textHeight/2 + paint.fontMetrics().ascent() + 1;

    int lastLabelledY = -1;

    int n = 10;
    if (vy) vy->clear();

    float step = 0;
    mult = 1;
    if (scale == LinearScale) {
        step = (maxVal - minVal) / n;
        int round = 0, limit = 10000000;
        do {
            round = int(minVal + step * mult);
            mult *= 10;
        } while (!round && mult < limit);
        if (round) {
            mult /= 10;
//            std::cerr << "\n\nstep goes from " << step;
            step = float(round) / mult;
            n = lrintf((maxVal - minVal) / step);
            if (mult > 1) {
                mult /= 10;
            }
//            std::cerr << " to " << step << " (n = " << n << ")" << std::endl;
        }
    }

    for (int i = 0; i <= n; ++i) {
        
        float val = 0.0, nval = 0.0;
        QString text = "";

        switch (scale) {
                
        case LinearScale:
            val = (minVal + (i * step));
            text = QString("%1").arg(mult * val);
            break;
            
        case MeterScale: // ... min, max
            val = AudioLevel::dB_to_multiplier(meterdbs[i]);
            text = QString("%1").arg(meterdbs[i]);
            if (i == n) text = "0dB";
            if (i == 0) {
                text = "-Inf";
                val = 0.0;
            }
            break;

        case dBScale: // ... min, max
            val = AudioLevel::dB_to_multiplier(-(10*n) + i * 10);
            text = QString("%1").arg(-(10*n) + i * 10);
            if (i == n) text = "0dB";
            if (i == 0) {
                text = "-Inf";
                val = 0.0;
            }
            break;
        }

        if (val < minVal || val > maxVal) continue;

        int y = getYForValue(scale, val, minVal, maxVal, rect.y(), h);
            
        int ny = y;
        if (nval != 0.0) {
            ny = getYForValue(scale, nval, minVal, maxVal, rect.y(), h);
        }

//        std::cerr << "PaintAssistant::paintVerticalLevelScale: val = "
//                  << val << ", y = " << y << ", h = " << h << std::endl;

        bool spaceForLabel = (i == 0 ||
                              abs(y - lastLabelledY) >= textHeight - 1);
        
        if (spaceForLabel) {
            
            int tx = 3;
//            if (scale != LinearScale) {
            if (paint.fontMetrics().width(text) < w - 10) {
                tx = w - 10 - paint.fontMetrics().width(text);
            }
            
            int ty = y;

            if (ty < paint.fontMetrics().ascent()) {
                ty = paint.fontMetrics().ascent();
//            } else if (ty > rect.y() + h - paint.fontMetrics().descent()) {
//                ty = rect.y() + h - paint.fontMetrics().descent();
            } else {
                ty += toff;
            }

            paint.drawText(tx, ty, text);
            
            lastLabelledY = ty - toff;
            /*
            if (ny != y) {
                ty = ny;
                if (ty < paint.fontMetrics().ascent()) {
                    ty = paint.fontMetrics().ascent();
                } else if (ty > h - paint.fontMetrics().descent()) {
                    ty = h - paint.fontMetrics().descent();
                } else {
                    ty += toff;
                }
                paint.drawText(tx, ty, text);
            }
            */
            paint.drawLine(w - 7, y, w, y);
            if (vy) vy->push_back(y);

            if (ny != y) {
                paint.drawLine(w - 7, ny, w, ny);
                if (vy) vy->push_back(ny);
            }
            
        } else {
            
            paint.drawLine(w - 4, y, w, y);
            if (vy) vy->push_back(y);

            if (ny != y) {
                paint.drawLine(w - 4, ny, w, ny);
                if (vy) vy->push_back(ny);
            }
        }
    }
}

static int
dBscale(float sample, int m, float maxVal, float minVal) 
{
    if (sample < 0.0) return dBscale(-sample, m, maxVal, minVal);
    float dB = AudioLevel::multiplier_to_dB(sample);
    float mindB = AudioLevel::multiplier_to_dB(minVal);
    float maxdB = AudioLevel::multiplier_to_dB(maxVal);
    if (dB < mindB) return 0;
    if (dB > 0.0) return m;
    return int(((dB - mindB) * m) / (maxdB - mindB) + 0.1);
}

int
PaintAssistant::getYForValue(Scale scale, float value, 
                             float minVal, float maxVal,
                             int minY, int height)
{
    int vy = 0;

//    int m = height/2;
//    int my = minY + m;

    switch (scale) {

    case LinearScale:
//        vy = my - int(m * value);
        vy = minY + height - int(((value - minVal) / (maxVal - minVal)) * height);
        break;

    case MeterScale:
//        vy = my - AudioLevel::multiplier_to_preview(value, m);
        vy = minY + height - AudioLevel::multiplier_to_preview
            ((value - minVal) / (maxVal - minVal), height);
        break;

    case dBScale:
        vy = minY + height - dBscale(value, height, maxVal, minVal);
        break;
    }

    return vy;
}