Mercurial > hg > svgui
view layer/Colour3DPlotLayer.h @ 24:6b794a2af3d9
* Add Chromagram plugin, and make a number of fixes to the dense 3d model
and colour 3d plot class to accommodate it
* Add pitch-conversion methods in base/Pitch
* Commit previously overlooked Command.cpp
author | Chris Cannam |
---|---|
date | Wed, 01 Feb 2006 14:49:49 +0000 |
parents | 0183ebb725ca |
children | dcdb21b62dbb |
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/* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */ /* A waveform viewer and audio annotation editor. Chris Cannam, Queen Mary University of London, 2005-2006 This is experimental software. Not for distribution. */ #ifndef _COLOUR_3D_PLOT_H_ #define _COLOUR_3D_PLOT_H_ #include "base/Layer.h" #include "model/DenseThreeDimensionalModel.h" class View; class QPainter; class QImage; /** * This is a view that displays dense 3-D data (time, some sort of * binned y-axis range, value) as a colour plot with value mapped to * colour range. Its source is a DenseThreeDimensionalModel. * * This was the original implementation for the spectrogram view, but * it was replaced with a more efficient implementation that derived * the spectrogram itself from a DenseTimeValueModel instead of using * a three-dimensional model. This class is retained in case it * becomes useful, but it will probably need some cleaning up if it's * ever actually used. */ class Colour3DPlotLayer : public Layer { Q_OBJECT public: Colour3DPlotLayer(View *w); ~Colour3DPlotLayer(); virtual const ZoomConstraint *getZoomConstraint() const { return m_model; } virtual const Model *getModel() const { return m_model; } virtual void paint(QPainter &paint, QRect rect) const; virtual int getNearestFeatureFrame(int frame, size_t &resolution, bool snapRight = true) const; void setModel(const DenseThreeDimensionalModel *model); virtual int getCompletion() const { return m_model->getCompletion(); } /* virtual PropertyList getProperties() const; virtual PropertyType getPropertyType(const PropertyName &) const; virtual int getPropertyRangeAndValue(const PropertyName &, int *min, int *max) const; virtual QString getPropertyValueLabel(const PropertyName &, int value) const; virtual void setProperty(const PropertyName &, int value); */ void setProperties(const QXmlAttributes &attributes) { } protected slots: void cacheInvalid(); void cacheInvalid(size_t startFrame, size_t endFrame); protected: const DenseThreeDimensionalModel *m_model; // I do not own this mutable QImage *m_cache; }; #endif