Mercurial > hg > svgui
view widgets/CommandHistory.cpp @ 1110:67dd16e33a3d spectrogram-minor-refactor
Make VerticalBinLayer an actual Layer (via SliceableLayer)
author | Chris Cannam |
---|---|
date | Tue, 19 Jul 2016 08:55:13 +0100 |
parents | c91878670297 |
children | a34a2a25907c |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ /* This is a modified version of a source file from the Rosegarden MIDI and audio sequencer and notation editor, copyright 2000-2006 Chris Cannam, distributed under the GNU General Public License. This file contains traces of the KCommandHistory class from the KDE project, copyright 2000 Werner Trobin and David Faure and distributed under the GNU Lesser General Public License. */ #include "CommandHistory.h" #include "base/Command.h" #include "IconLoader.h" #include <QRegExp> #include <QMenu> #include <QToolBar> #include <QString> #include <QTimer> #include <QAction> #include <iostream> #include <typeinfo> //#define DEBUG_COMMAND_HISTORY 1 CommandHistory *CommandHistory::m_instance = 0; CommandHistory::CommandHistory() : m_undoLimit(50), m_redoLimit(50), m_menuLimit(15), m_savedAt(0), m_currentCompound(0), m_executeCompound(false), m_currentBundle(0), m_bundling(false), m_bundleTimer(0), m_bundleTimeout(3000) { IconLoader loader; QIcon undoIcon(loader.load("undo")); QIcon redoIcon(loader.load("redo")); m_undoAction = new QAction(undoIcon, ("&Undo"), this); m_undoAction->setShortcut(tr("Ctrl+Z")); m_undoAction->setStatusTip(tr("Undo the last editing operation")); connect(m_undoAction, SIGNAL(triggered()), this, SLOT(undo())); m_undoMenuAction = new QAction(undoIcon, tr("&Undo"), this); connect(m_undoMenuAction, SIGNAL(triggered()), this, SLOT(undo())); m_undoMenu = new QMenu(tr("&Undo")); m_undoMenuAction->setMenu(m_undoMenu); connect(m_undoMenu, SIGNAL(triggered(QAction *)), this, SLOT(undoActivated(QAction*))); m_redoAction = new QAction(redoIcon, tr("Re&do"), this); m_redoAction->setShortcut(tr("Ctrl+Shift+Z")); m_redoAction->setStatusTip(tr("Redo the last operation that was undone")); connect(m_redoAction, SIGNAL(triggered()), this, SLOT(redo())); m_redoMenuAction = new QAction(redoIcon, tr("Re&do"), this); connect(m_redoMenuAction, SIGNAL(triggered()), this, SLOT(redo())); m_redoMenu = new QMenu(tr("Re&do")); m_redoMenuAction->setMenu(m_redoMenu); connect(m_redoMenu, SIGNAL(triggered(QAction *)), this, SLOT(redoActivated(QAction*))); } CommandHistory::~CommandHistory() { m_savedAt = -1; clearStack(m_undoStack); clearStack(m_redoStack); delete m_undoMenu; delete m_redoMenu; } CommandHistory * CommandHistory::getInstance() { if (!m_instance) m_instance = new CommandHistory(); return m_instance; } void CommandHistory::clear() { #ifdef DEBUG_COMMAND_HISTORY cerr << "CommandHistory::clear()" << endl; #endif closeBundle(); m_savedAt = -1; clearStack(m_undoStack); clearStack(m_redoStack); updateActions(); } void CommandHistory::registerMenu(QMenu *menu) { menu->addAction(m_undoAction); menu->addAction(m_redoAction); } void CommandHistory::registerToolbar(QToolBar *toolbar) { toolbar->addAction(m_undoMenuAction); toolbar->addAction(m_redoMenuAction); } void CommandHistory::addCommand(Command *command) { if (!command) return; if (m_currentCompound) { addToCompound(command, m_executeCompound); return; } addCommand(command, true); } void CommandHistory::addCommand(Command *command, bool execute, bool bundle) { if (!command) return; #ifdef DEBUG_COMMAND_HISTORY cerr << "CommandHistory::addCommand: " << command->getName() << " of type " << typeid(*command).name() << " at " << command << ": execute = " << execute << ", bundle = " << bundle << " (m_currentCompound = " << m_currentCompound << ", m_currentBundle = " << m_currentBundle << ")" << endl; #endif if (m_currentCompound) { addToCompound(command, execute); return; } if (bundle) { addToBundle(command, execute); return; } else if (m_currentBundle) { closeBundle(); } #ifdef DEBUG_COMMAND_HISTORY if (!m_redoStack.empty()) { cerr << "CommandHistory::clearing redo stack" << endl; } #endif // We can't redo after adding a command clearStack(m_redoStack); // can we reach savedAt? if ((int)m_undoStack.size() < m_savedAt) m_savedAt = -1; // nope m_undoStack.push(command); clipCommands(); if (execute) { command->execute(); } // Emit even if we aren't executing the command, because // someone must have executed it for this to make any sense emit commandExecuted(); emit commandExecuted(command); if (!m_bundling) emit activity(command->getName()); updateActions(); } void CommandHistory::addToBundle(Command *command, bool execute) { if (m_currentBundle) { if (!command || (command->getName() != m_currentBundleName)) { #ifdef DEBUG_COMMAND_HISTORY cerr << "CommandHistory::addToBundle: " << command->getName() << ": closing current bundle" << endl; #endif closeBundle(); } } if (!command) return; if (!m_currentBundle) { #ifdef DEBUG_COMMAND_HISTORY cerr << "CommandHistory::addToBundle: " << command->getName() << ": creating new bundle" << endl; #endif // need to addCommand before setting m_currentBundle, as addCommand // with bundle false will reset m_currentBundle to 0 MacroCommand *mc = new BundleCommand(command->getName()); m_bundling = true; addCommand(mc, false); m_bundling = false; m_currentBundle = mc; m_currentBundleName = command->getName(); } #ifdef DEBUG_COMMAND_HISTORY cerr << "CommandHistory::addToBundle: " << command->getName() << ": adding to bundle" << endl; #endif if (execute) command->execute(); m_currentBundle->addCommand(command); // Emit even if we aren't executing the command, because // someone must have executed it for this to make any sense emit commandExecuted(); emit commandExecuted(command); updateActions(); delete m_bundleTimer; m_bundleTimer = new QTimer(this); connect(m_bundleTimer, SIGNAL(timeout()), this, SLOT(bundleTimerTimeout())); m_bundleTimer->start(m_bundleTimeout); } void CommandHistory::closeBundle() { if (m_currentBundle) { #ifdef DEBUG_COMMAND_HISTORY cerr << "CommandHistory::closeBundle" << endl; #endif emit activity(m_currentBundle->getName()); } m_currentBundle = 0; m_currentBundleName = ""; } void CommandHistory::bundleTimerTimeout() { #ifdef DEBUG_COMMAND_HISTORY cerr << "CommandHistory::bundleTimerTimeout: bundle is " << m_currentBundle << endl; #endif closeBundle(); } void CommandHistory::addToCompound(Command *command, bool execute) { if (!m_currentCompound) { cerr << "CommandHistory::addToCompound: ERROR: no compound operation in progress!" << endl; return; } #ifdef DEBUG_COMMAND_HISTORY cerr << "CommandHistory::addToCompound[" << m_currentCompound->getName() << "]: " << command->getName() << " (exec: " << execute << ")" << endl; #endif if (execute) command->execute(); m_currentCompound->addCommand(command); } void CommandHistory::startCompoundOperation(QString name, bool execute) { if (m_currentCompound) { cerr << "CommandHistory::startCompoundOperation: ERROR: compound operation already in progress!" << endl; cerr << "(name is " << m_currentCompound->getName() << ")" << endl; return; } #ifdef DEBUG_COMMAND_HISTORY cerr << "CommandHistory::startCompoundOperation: " << name << " (exec: " << execute << ")" << endl; #endif closeBundle(); m_currentCompound = new MacroCommand(name); m_executeCompound = execute; } void CommandHistory::endCompoundOperation() { if (!m_currentCompound) { cerr << "CommandHistory::endCompoundOperation: ERROR: no compound operation in progress!" << endl; return; } #ifdef DEBUG_COMMAND_HISTORY cerr << "CommandHistory::endCompoundOperation: " << m_currentCompound->getName() << endl; #endif MacroCommand *toAdd = m_currentCompound; m_currentCompound = 0; if (toAdd->haveCommands()) { // We don't execute the macro command here, because we have // been executing the individual commands as we went along if // m_executeCompound was true. addCommand(toAdd, false); } } void CommandHistory::addExecutedCommand(Command *command) { addCommand(command, false); } void CommandHistory::addCommandAndExecute(Command *command) { addCommand(command, true); } void CommandHistory::undo() { if (m_undoStack.empty()) return; #ifdef DEBUG_COMMAND_HISTORY cerr << "CommandHistory::undo()" << endl; #endif closeBundle(); Command *command = m_undoStack.top(); command->unexecute(); emit commandExecuted(); emit commandUnexecuted(command); emit activity(tr("Undo %1").arg(command->getName())); m_redoStack.push(command); m_undoStack.pop(); clipCommands(); updateActions(); if ((int)m_undoStack.size() == m_savedAt) emit documentRestored(); } void CommandHistory::redo() { if (m_redoStack.empty()) return; #ifdef DEBUG_COMMAND_HISTORY cerr << "CommandHistory::redo()" << endl; #endif closeBundle(); Command *command = m_redoStack.top(); command->execute(); emit commandExecuted(); emit commandExecuted(command); emit activity(tr("Redo %1").arg(command->getName())); m_undoStack.push(command); m_redoStack.pop(); // no need to clip updateActions(); if ((int)m_undoStack.size() == m_savedAt) emit documentRestored(); } void CommandHistory::setUndoLimit(int limit) { if (limit > 0 && limit != m_undoLimit) { m_undoLimit = limit; clipCommands(); } } void CommandHistory::setRedoLimit(int limit) { if (limit > 0 && limit != m_redoLimit) { m_redoLimit = limit; clipCommands(); } } void CommandHistory::setMenuLimit(int limit) { m_menuLimit = limit; updateActions(); } void CommandHistory::setBundleTimeout(int ms) { m_bundleTimeout = ms; } void CommandHistory::documentSaved() { closeBundle(); m_savedAt = int(m_undoStack.size()); } void CommandHistory::clipCommands() { if (int(m_undoStack.size()) > m_undoLimit) { m_savedAt -= (int(m_undoStack.size()) - m_undoLimit); } clipStack(m_undoStack, m_undoLimit); clipStack(m_redoStack, m_redoLimit); } void CommandHistory::clipStack(CommandStack &stack, int limit) { int i; if ((int)stack.size() > limit) { CommandStack tempStack; for (i = 0; i < limit; ++i) { #ifdef DEBUG_COMMAND_HISTORY Command *command = stack.top(); cerr << "CommandHistory::clipStack: Saving recent command: " << command->getName() << " at " << command << endl; #endif tempStack.push(stack.top()); stack.pop(); } clearStack(stack); for (i = 0; i < m_undoLimit; ++i) { stack.push(tempStack.top()); tempStack.pop(); } } } void CommandHistory::clearStack(CommandStack &stack) { while (!stack.empty()) { Command *command = stack.top(); // Not safe to call getName() on a command about to be deleted #ifdef DEBUG_COMMAND_HISTORY cerr << "CommandHistory::clearStack: About to delete command " << command << endl; #endif delete command; stack.pop(); } } void CommandHistory::undoActivated(QAction *action) { int pos = m_actionCounts[action]; for (int i = 0; i <= pos; ++i) { undo(); } } void CommandHistory::redoActivated(QAction *action) { int pos = m_actionCounts[action]; for (int i = 0; i <= pos; ++i) { redo(); } } void CommandHistory::updateActions() { m_actionCounts.clear(); for (int undo = 0; undo <= 1; ++undo) { QAction *action(undo ? m_undoAction : m_redoAction); QAction *menuAction(undo ? m_undoMenuAction : m_redoMenuAction); QMenu *menu(undo ? m_undoMenu : m_redoMenu); CommandStack &stack(undo ? m_undoStack : m_redoStack); if (stack.empty()) { QString text(undo ? tr("Nothing to undo") : tr("Nothing to redo")); action->setEnabled(false); action->setText(text); menuAction->setEnabled(false); menuAction->setText(text); } else { action->setEnabled(true); menuAction->setEnabled(true); QString commandName = stack.top()->getName(); commandName.replace(QRegExp("&"), ""); QString text = (undo ? tr("&Undo %1") : tr("Re&do %1")) .arg(commandName); action->setText(text); menuAction->setText(text); } menu->clear(); CommandStack tempStack; int j = 0; while (j < m_menuLimit && !stack.empty()) { Command *command = stack.top(); tempStack.push(command); stack.pop(); QString commandName = command->getName(); commandName.replace(QRegExp("&"), ""); QString text; if (undo) text = tr("&Undo %1").arg(commandName); else text = tr("Re&do %1").arg(commandName); QAction *action = menu->addAction(text); m_actionCounts[action] = j++; } while (!tempStack.empty()) { stack.push(tempStack.top()); tempStack.pop(); } } }