Mercurial > hg > svgui
view widgets/PropertyBox.h @ 33:651e4e868bcc
* Implement play mute, level and pan controls and a layer visibility control
* Handle swapping the buffers in AudioCallbackPlaySource more gracefully, so
that in many cases it can be done inaudibly. Still gets it wrong when
playing in a noncontiguous selection.
* Fix to SV file save for non-2d sparse models
* Fixes to LED button drawing and AudioDial mouse functionality
* Add progress bar for Ogg file import
* Reshuffle PropertyContainer and its subclasses so it can be a QObject
* Add layer dormancy (invisible layer permitted to free its cache space)
* Optimisations to SpectrogramLayer, removing locks when reading/writing
individual pixels in the cache (should be unnecessary there) -- there's
still an issue here as we need a lock when reading from the model in
case the model is replaced, and we don't currently have one
* Several munlock() calls to make it harder to exhaust real memory if
running in an RT mode with mlockall() active
author | Chris Cannam |
---|---|
date | Fri, 17 Feb 2006 18:04:26 +0000 |
parents | 37b110168acf |
children | c43f2c4f66f2 |
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/* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */ /* A waveform viewer and audio annotation editor. Chris Cannam, Queen Mary University of London, 2005-2006 This is experimental software. Not for distribution. */ #ifndef _PROPERTY_BOX_H_ #define _PROPERTY_BOX_H_ #include "base/PropertyContainer.h" #include <QFrame> #include <map> class QLayout; class QWidget; class QGridLayout; class PropertyBox : public QFrame { Q_OBJECT public: PropertyBox(PropertyContainer *); ~PropertyBox(); PropertyContainer *getContainer() { return m_container; } public slots: void propertyContainerPropertyChanged(PropertyContainer *); protected slots: void propertyControllerChanged(int); protected: void populateViewPlayBox(PropertyContainer *, QLayout *); void updatePropertyEditor(PropertyContainer::PropertyName); QWidget *m_mainWidget; QGridLayout *m_layout; PropertyContainer *m_container; std::map<QString, QLayout *> m_groupLayouts; std::map<QString, QWidget *> m_propertyControllers; }; #endif