Mercurial > hg > svgui
view layer/PaintAssistant.cpp @ 299:5c59c433b358
* Show colour swatch next to layer name in pane (if available)
* Fix for incorrect layer name prefix handling (was making some layers appear
to have the same model name in cases where the model names differed by the
final character only)
author | Chris Cannam |
---|---|
date | Wed, 05 Sep 2007 15:17:15 +0000 |
parents | e52ed907cc42 |
children | f4960f8ce798 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006-2007 Chris Cannam and QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "PaintAssistant.h" #include "base/AudioLevel.h" #include <QPaintDevice> #include <QPainter> #include <iostream> #include <cmath> void PaintAssistant::paintVerticalLevelScale(QPainter &paint, QRect rect, float minVal, float maxVal, Scale scale, int &mult, std::vector<int> *vy) { static float meterdbs[] = { -40, -30, -20, -15, -10, -5, -3, -2, -1, -0.5, 0 }; int h = rect.height(), w = rect.width(); int textHeight = paint.fontMetrics().height(); int toff = -textHeight/2 + paint.fontMetrics().ascent() + 1; int lastLabelledY = -1; int n = 10; if (vy) vy->clear(); float step = 0; mult = 1; if (scale == LinearScale) { step = (maxVal - minVal) / n; int round = 0, limit = 10000000; do { round = int(minVal + step * mult); mult *= 10; } while (!round && mult < limit); if (round) { mult /= 10; // std::cerr << "\n\nstep goes from " << step; step = float(round) / mult; n = lrintf((maxVal - minVal) / step); if (mult > 1) { mult /= 10; } // std::cerr << " to " << step << " (n = " << n << ")" << std::endl; } } for (int i = 0; i <= n; ++i) { float val = 0.0, nval = 0.0; QString text = ""; switch (scale) { case LinearScale: val = (minVal + (i * step)); text = QString("%1").arg(mult * val); break; case MeterScale: // ... min, max val = AudioLevel::dB_to_multiplier(meterdbs[i]); text = QString("%1").arg(meterdbs[i]); if (i == n) text = "0dB"; if (i == 0) { text = "-Inf"; val = 0.0; } break; case dBScale: // ... min, max val = AudioLevel::dB_to_multiplier(-(10*n) + i * 10); text = QString("%1").arg(-(10*n) + i * 10); if (i == n) text = "0dB"; if (i == 0) { text = "-Inf"; val = 0.0; } break; } if (val < minVal || val > maxVal) continue; int y = getYForValue(scale, val, minVal, maxVal, rect.y(), h); int ny = y; if (nval != 0.0) { ny = getYForValue(scale, nval, minVal, maxVal, rect.y(), h); } // std::cerr << "PaintAssistant::paintVerticalLevelScale: val = " // << val << ", y = " << y << ", h = " << h << std::endl; bool spaceForLabel = (i == 0 || abs(y - lastLabelledY) >= textHeight - 1); if (spaceForLabel) { int tx = 3; // if (scale != LinearScale) { if (paint.fontMetrics().width(text) < w - 10) { tx = w - 10 - paint.fontMetrics().width(text); } int ty = y; if (ty < paint.fontMetrics().ascent()) { ty = paint.fontMetrics().ascent(); // } else if (ty > rect.y() + h - paint.fontMetrics().descent()) { // ty = rect.y() + h - paint.fontMetrics().descent(); } else { ty += toff; } paint.drawText(tx, ty, text); lastLabelledY = ty - toff; /* if (ny != y) { ty = ny; if (ty < paint.fontMetrics().ascent()) { ty = paint.fontMetrics().ascent(); } else if (ty > h - paint.fontMetrics().descent()) { ty = h - paint.fontMetrics().descent(); } else { ty += toff; } paint.drawText(tx, ty, text); } */ paint.drawLine(w - 7, y, w, y); if (vy) vy->push_back(y); if (ny != y) { paint.drawLine(w - 7, ny, w, ny); if (vy) vy->push_back(ny); } } else { paint.drawLine(w - 4, y, w, y); if (vy) vy->push_back(y); if (ny != y) { paint.drawLine(w - 4, ny, w, ny); if (vy) vy->push_back(ny); } } } } static int dBscale(float sample, int m, float maxVal, float minVal) { if (sample < 0.0) return dBscale(-sample, m, maxVal, minVal); float dB = AudioLevel::multiplier_to_dB(sample); float mindB = AudioLevel::multiplier_to_dB(minVal); float maxdB = AudioLevel::multiplier_to_dB(maxVal); if (dB < mindB) return 0; if (dB > 0.0) return m; return int(((dB - mindB) * m) / (maxdB - mindB) + 0.1); } int PaintAssistant::getYForValue(Scale scale, float value, float minVal, float maxVal, int minY, int height) { int vy = 0; // int m = height/2; // int my = minY + m; switch (scale) { case LinearScale: // vy = my - int(m * value); vy = minY + height - int(((value - minVal) / (maxVal - minVal)) * height); break; case MeterScale: // vy = my - AudioLevel::multiplier_to_preview(value, m); vy = minY + height - AudioLevel::multiplier_to_preview ((value - minVal) / (maxVal - minVal), height); break; case dBScale: vy = minY + height - dBscale(value, height, maxVal, minVal); break; } return vy; }