Mercurial > hg > svgui
view layer/LinearNumericalScale.cpp @ 914:59e51842cf39 osx-retina
First steps toward high-res rendering on retina Mac -- quite a bit more to be done
author | Chris Cannam |
---|---|
date | Wed, 11 Mar 2015 13:54:01 +0000 |
parents | b66fb15de477 |
children | 4fe7a09be0fe |
line wrap: on
line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006-2013 Chris Cannam and QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "LinearNumericalScale.h" #include "VerticalScaleLayer.h" #include <QPainter> #include <cmath> #include "view/View.h" int LinearNumericalScale::getWidth(View *, QPainter &paint) { return paint.fontMetrics().width("-000.00") + 10; } void LinearNumericalScale::paintVertical(View *v, const VerticalScaleLayer *layer, QPainter &paint, int x0, double minf, double maxf) { int n = 10; double val = minf; double inc = (maxf - val) / n; const int buflen = 40; char buffer[buflen]; int w = getWidth(v, paint) + x0; double round = 1.0; int dp = 0; if (inc > 0) { int prec = int(trunc(log10(inc))); prec -= 1; if (prec < 0) dp = -prec; round = pow(10.0, prec); #ifdef DEBUG_TIME_VALUE_LAYER cerr << "inc = " << inc << ", round = " << round << ", dp = " << dp << endl; #endif } int prevy = -1; for (int i = 0; i < n; ++i) { int y, ty; bool drawText = true; double dispval = val; if (i == n-1 && v->height() < paint.fontMetrics().height() * (n*2)) { if (layer->getScaleUnits() != "") drawText = false; } dispval = int(rint(val / round) * round); #ifdef DEBUG_TIME_VALUE_LAYER cerr << "val = " << val << ", dispval = " << dispval << endl; #endif y = layer->getYForValue(v, dispval); ty = y - paint.fontMetrics().height() + paint.fontMetrics().ascent() + 2; if (prevy >= 0 && (prevy - y) < paint.fontMetrics().height()) { val += inc; continue; } snprintf(buffer, buflen, "%.*f", dp, dispval); QString label = QString(buffer); paint.drawLine(w - 5, y, w, y); if (drawText) { paint.drawText(w - paint.fontMetrics().width(label) - 6, ty, label); } prevy = y; val += inc; } }