Mercurial > hg > svgui
view layer/ColourScale.h @ 1068:521f7e8b0559 spectrogram-minor-refactor
Introduce ColourScale to handle colour mapping for both spectrogram and colour 3d plot layers
author | Chris Cannam |
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date | Thu, 23 Jun 2016 14:42:37 +0100 |
parents | |
children | 27163db978d8 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006-2016 Chris Cannam and QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef COLOUR_SCALE_H #define COLOUR_SCALE_H #include "ColourMapper.h" /** * Map values within a range onto a set of colours, with a given * distribution (linear, log etc) and optional colourmap rotation. */ class ColourScale { public: enum Scale { LinearColourScale, MeterColourScale, LogColourScale, PhaseColourScale, PlusMinusOneScale, AbsoluteScale }; /** * Create a ColourScale with the given parameters: * * @param colourMap A colour map index as used by ColourMapper * @param scale Distribution for the scale * @param minValue Minimum value in range * @param maxValue Maximum value in range. Must be > minValue * @param threshold Threshold below which every value is mapped to * background pixel 0 * @param gain Gain to apply before clamping and mapping, typically 1 * * Note that some parameters may be ignored for some scale * distribution settings. For example, min and max are ignored for * PlusMinusOneScale and PhaseColourScale and threshold and gain * are ignored for PhaseColourScale. */ ColourScale(int colourMap, Scale scale, double minValue, double maxValue, double threshold, double gain); /** * Return a pixel number (in the range 0-255 inclusive) * corresponding to the given value. The pixel 0 is used only for * values below the threshold supplied in the constructor. All * other values are mapped onto the range 1-255. */ int getPixel(double value); /** * Return the colour for the given pixel number (which must be in * the range 0-255). The pixel 0 is always the background * colour. Other pixels are mapped taking into account the given * colourmap rotation (which is also a value in the range 0-255). */ QColor getColourForPixel(int pixel, int rotation); /** * Return the colour corresponding to the given value. This is * equivalent to getColourForPixel(getPixel(value), rotation). */ QColor getColour(double value, int rotation) { return getColourForPixel(getPixel(value), rotation); } private: ColourMapper m_mapper; Scale m_scale; double m_min; double m_max; double m_mappedMin; double m_mappedMax; double m_threshold; double m_gain; static int m_maxPixel; }; #endif