Mercurial > hg > svgui
view widgets/WindowTypeSelector.cpp @ 988:4f4f0e158ecf 3.0-integration
Merge from branch simple-fft-model
author | Chris Cannam |
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date | Wed, 01 Jul 2015 13:27:03 +0100 |
parents | 6645b6b8356f |
children |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "WindowTypeSelector.h" #include "WindowShapePreview.h" #include <QVBoxLayout> #include <QComboBox> #include "base/Preferences.h" WindowTypeSelector::WindowTypeSelector(WindowType defaultType) { init(defaultType); } WindowTypeSelector::WindowTypeSelector() { Preferences *prefs = Preferences::getInstance(); int min = 0, max = 0, deflt = 0; WindowType type = WindowType(prefs->getPropertyRangeAndValue("Window Type", &min, &max, &deflt)); init(type); } void WindowTypeSelector::init(WindowType defaultType) { QVBoxLayout *layout = new QVBoxLayout; layout->setMargin(0); setLayout(layout); // The WindowType enum is in rather a ragbag order -- reorder it here // in a more sensible order m_windows = new WindowType[9]; m_windows[0] = HanningWindow; m_windows[1] = HammingWindow; m_windows[2] = BlackmanWindow; m_windows[3] = BlackmanHarrisWindow; m_windows[4] = NuttallWindow; m_windows[5] = GaussianWindow; m_windows[6] = ParzenWindow; m_windows[7] = BartlettWindow; m_windows[8] = RectangularWindow; Preferences *prefs = Preferences::getInstance(); m_windowShape = new WindowShapePreview; m_windowCombo = new QComboBox; int window = int(defaultType); int index = 0; for (int i = 0; i <= 8; ++i) { m_windowCombo->addItem(prefs->getPropertyValueLabel("Window Type", m_windows[i])); if (m_windows[i] == window) index = i; } m_windowCombo->setCurrentIndex(index); layout->addWidget(m_windowShape); layout->addWidget(m_windowCombo); connect(m_windowCombo, SIGNAL(currentIndexChanged(int)), this, SLOT(windowIndexChanged(int))); m_windowType = defaultType; m_windowShape->setWindowType(m_windowType); } WindowTypeSelector::~WindowTypeSelector() { delete[] m_windows; } WindowType WindowTypeSelector::getWindowType() const { return m_windowType; } void WindowTypeSelector::setWindowType(WindowType type) { if (type == m_windowType) return; int index; for (index = 0; index <= 8; ++index) { if (m_windows[index] == type) break; } if (index <= 8) m_windowCombo->setCurrentIndex(index); m_windowType = type; m_windowShape->setWindowType(m_windowType); } void WindowTypeSelector::windowIndexChanged(int index) { WindowType type = m_windows[index]; if (type == m_windowType) return; m_windowType = type; m_windowShape->setWindowType(m_windowType); emit windowTypeChanged(type); }