Mercurial > hg > svgui
view widgets/PropertyBox.h @ 1238:4d0ca1ab4cd0
Some work to make spectrum layers (and slice layers generally) zoomable in the frequency axis. Also fixes a number of view id mixups in SliceLayer which broke offset calculations for the x axis scale.
author | Chris Cannam |
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date | Tue, 07 Feb 2017 14:55:19 +0000 |
parents | b1e3ee5f1be6 |
children | 2108af725460 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef SV_PROPERTY_BOX_H #define SV_PROPERTY_BOX_H #include "base/PropertyContainer.h" #include <QFrame> #include <map> class QLayout; class QWidget; class QGridLayout; class QVBoxLayout; class QLabel; class LEDButton; class QToolButton; class NotifyingPushButton; class PropertyBox : public QFrame { Q_OBJECT public: PropertyBox(PropertyContainer *); ~PropertyBox(); PropertyContainer *getContainer() { return m_container; } signals: void showLayer(bool); void contextHelpChanged(const QString &); public slots: void propertyContainerPropertyChanged(PropertyContainer *); void propertyContainerPropertyRangeChanged(PropertyContainer *); void playClipChanged(QString); void layerVisibilityChanged(bool); protected slots: void propertyControllerChanged(int); void propertyControllerChanged(bool); void playAudibleChanged(bool); void playAudibleButtonChanged(bool); void playGainControlChanged(float); void playPanControlChanged(float); void populateViewPlayFrame(); void unitDatabaseChanged(); void editPlayParameters(); void mouseEnteredWidget(); void mouseLeftWidget(); protected: void updatePropertyEditor(PropertyContainer::PropertyName, bool rangeChanged = false); void updateContextHelp(QObject *o); QLabel *m_nameWidget; QWidget *m_mainWidget; QGridLayout *m_layout; PropertyContainer *m_container; QFrame *m_viewPlayFrame; QVBoxLayout *m_mainBox; LEDButton *m_showButton; QToolButton *m_playButton; std::map<QString, QGridLayout *> m_groupLayouts; std::map<QString, QWidget *> m_propertyControllers; }; #endif