Mercurial > hg > svgui
view layer/LinearColourScale.cpp @ 1345:3fa8cdbf362c zoom
Use more precise text rendering when zoomed in beyond the ms level
author | Chris Cannam |
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date | Fri, 28 Sep 2018 12:31:12 +0100 |
parents | a34a2a25907c |
children | f2525e6cbdf1 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006-2013 Chris Cannam and QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "LinearColourScale.h" #include "ColourScaleLayer.h" #include <QPainter> #include <cmath> #include "LayerGeometryProvider.h" int LinearColourScale::getWidth(LayerGeometryProvider *, QPainter &paint) { return paint.fontMetrics().width("-000.00") + 15; } void LinearColourScale::paintVertical(LayerGeometryProvider *v, const ColourScaleLayer *layer, QPainter &paint, int /* x0 */, double min, double max) { int h = v->getPaintHeight(); int n = 10; double val = min; double inc = (max - val) / n; const int buflen = 40; char buffer[buflen]; int boxx = 5, boxy = 5; if (layer->getScaleUnits() != "") { boxy += paint.fontMetrics().height(); } int boxw = 10, boxh = h - boxy - 5; int tx = 5 + boxx + boxw; paint.drawRect(boxx, boxy, boxw, boxh); paint.save(); for (int y = 0; y < boxh; ++y) { double val = ((boxh - y) * (max - min)) / boxh + min; paint.setPen(layer->getColourForValue(v, val)); paint.drawLine(boxx + 1, y + boxy + 1, boxx + boxw, y + boxy + 1); } paint.restore(); // double round = 1.f; int dp = 0; if (inc > 0) { int prec = int(trunc(log10(inc))); prec -= 1; if (prec < 0) dp = -prec; // round = powf(10.f, prec); //#ifdef DEBUG_TIME_VALUE_LAYER // cerr << "inc = " << inc << ", round = " << round << ", dp = " << dp << endl; //#endif } for (int i = 0; i < n; ++i) { int y, ty; y = boxy + int(boxh - ((val - min) * boxh) / (max - min)); ty = y - paint.fontMetrics().height() + paint.fontMetrics().ascent() + 2; snprintf(buffer, buflen, "%.*f", dp, val); QString label = QString(buffer); paint.drawLine(boxx + boxw - boxw/3, y, boxx + boxw, y); paint.drawText(tx, ty, label); val += inc; } }