view widgets/PaneStack.h @ 21:3a506d25d95a

* Add command history class, and basic undo/redo menus. No actual commands to undo/redo yet. Selecting the placeholders sometimes seems to cause a crash, so this looks a little uncertain so far. * Add Rename Layer * Remove models from playback when their layers are removed (and ref counts hit zero) * Don't hang around waiting so much when there's work to be done in the audio buffer fill thread * Put more sensible names on layers generated from transforms * Add basic editing to time-value layer like existing editing in time-instants layer, and make both of them snap to the appropriate resolution during drag
author Chris Cannam
date Mon, 30 Jan 2006 17:51:56 +0000
parents 46d8f5add6f0
children 78515b1e29eb
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/* -*- c-basic-offset: 4 -*-  vi:set ts=8 sts=4 sw=4: */

/*
    A waveform viewer and audio annotation editor.
    Chris Cannam, Queen Mary University of London, 2005-2006
    
    This is experimental software.  Not for distribution.
*/

#ifndef _PANESTACK_H_
#define _PANESTACK_H_

#include <QSplitter>

class QWidget;
class QLabel;
class Pane;
class Layer;
class ViewManager;
class PropertyContainer;
class PropertyStack;

class PaneStack : public QSplitter
{
    Q_OBJECT

public:
    PaneStack(QWidget *parent, ViewManager *viewManager);

    Pane *addPane(bool suppressPropertyBox = false); // I own the returned value
    Pane *getPane(int n); // I own the returned value
    void deletePane(Pane *pane); // Deletes the pane and all its views
    int getPaneCount() const;

    void setCurrentPane(Pane *pane);
    void setCurrentLayer(Pane *pane, Layer *layer);
    Pane *getCurrentPane();

signals:
    void currentPaneChanged(Pane *pane);
    void currentLayerChanged(Pane *pane, Layer *layer);

public slots:
    void propertyContainerAdded(PropertyContainer *);
    void propertyContainerRemoved(PropertyContainer *);
    void propertyContainerSelected(PropertyContainer *);
    void paneInteractedWith();

protected:
    Pane *m_currentPane;
    //!!! should be a single vector of structs
    std::vector<Pane *> m_panes; // I own these
    std::vector<QWidget *> m_propertyStacks; // I own these
    std::vector<QLabel *> m_currentIndicators; // I own these
    ViewManager *m_viewManager; // I don't own this

    void sizePropertyStacks();
};

#endif