Mercurial > hg > svgui
view widgets/WindowTypeSelector.cpp @ 349:369a197737c7
* Various fixes to object lifetime management, particularly in the spectrum
layer and for notification of main model deletion.
The main purpose of this is to improve the behaviour of the spectrum, but I
think it may also help with #1840922 Various crashes in Layer Summary window.
author | Chris Cannam |
---|---|
date | Wed, 23 Jan 2008 15:43:27 +0000 |
parents | 34bbbcb3c01f |
children | 4a578a360011 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "WindowTypeSelector.h" #include "WindowShapePreview.h" #include <QVBoxLayout> #include <QComboBox> #include "base/Preferences.h" WindowTypeSelector::WindowTypeSelector(WindowType defaultType, QWidget *parent) : QFrame(parent), m_windowType(WindowType(999)) { QVBoxLayout *layout = new QVBoxLayout; layout->setMargin(0); setLayout(layout); // The WindowType enum is in rather a ragbag order -- reorder it here // in a more sensible order m_windows = new WindowType[9]; m_windows[0] = HanningWindow; m_windows[1] = HammingWindow; m_windows[2] = BlackmanWindow; m_windows[3] = BlackmanHarrisWindow; m_windows[4] = NuttallWindow; m_windows[5] = GaussianWindow; m_windows[6] = ParzenWindow; m_windows[7] = BartlettWindow; m_windows[8] = RectangularWindow; Preferences *prefs = Preferences::getInstance(); m_windowShape = new WindowShapePreview; m_windowCombo = new QComboBox; int min = 0, max = 0, deflt = 0, i = 0; int window = int(defaultType); if (window == 999) { window = prefs->getPropertyRangeAndValue("Window Type", &min, &max, &deflt); } int index = 0; for (i = 0; i <= 8; ++i) { m_windowCombo->addItem(prefs->getPropertyValueLabel("Window Type", m_windows[i])); if (m_windows[i] == window) index = i; } m_windowCombo->setCurrentIndex(index); layout->addWidget(m_windowShape); layout->addWidget(m_windowCombo); connect(m_windowCombo, SIGNAL(currentIndexChanged(int)), this, SLOT(windowIndexChanged(int))); windowIndexChanged(index); } WindowTypeSelector::~WindowTypeSelector() { delete[] m_windows; } WindowType WindowTypeSelector::getWindowType() const { return m_windowType; } void WindowTypeSelector::setWindowType(WindowType type) { if (type == m_windowType) return; int index; for (index = 0; index <= 8; ++index) { if (m_windows[index] == type) break; } if (index <= 8) m_windowCombo->setCurrentIndex(index); m_windowType = type; m_windowShape->setWindowType(m_windowType); } void WindowTypeSelector::windowIndexChanged(int index) { WindowType type = m_windows[index]; if (type == m_windowType) return; m_windowType = type; m_windowShape->setWindowType(m_windowType); emit windowTypeChanged(type); }