view widgets/LevelPanToolButton.h @ 1619:36634b427d61

Fix wrongly-written test which made the mapping alignments line up wrongly in some cases where adjacent panes were related (but, because of this test, the alignment view thought they were not)
author Chris Cannam
date Tue, 18 Aug 2020 14:49:36 +0100
parents 27ea5d61b402
children
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef LEVEL_PAN_TOOLBUTTON_H
#define LEVEL_PAN_TOOLBUTTON_H

#include <QToolButton>

class LevelPanWidget;
class QMenu;

class LevelPanToolButton : public QToolButton
{
    Q_OBJECT

public:
    LevelPanToolButton(QWidget *parent = 0);
    ~LevelPanToolButton();
    
    /// Return level as a gain value in the range [0,1]
    float getLevel() const; 
    
    /// Return pan as a value in the range [-1,1]
    float getPan() const;

    /// Discover whether the level range includes muting or not
    bool includesMute() const;

    void setImageSize(int pixels);

    /// Specify whether a right-click context menu is provided
    void setProvideContextMenu(bool);
                        
    void setBigImageSize(int pixels);
                        
public slots:
    /// Set level in the range [0,1] -- will be rounded
    void setLevel(float);

    /// Set pan in the range [-1,1] -- will be rounded
    void setPan(float);

    /// Set left and right peak monitoring levels in the range [0,1]
    void setMonitoringLevels(float, float);
    
    /// Specify whether the level range should include muting or not
    void setIncludeMute(bool);

    void setEnabled(bool enabled);
    
protected slots:
    void contextMenuRequested(const QPoint &);

signals:
    void levelChanged(float);
    void panChanged(float);

    void mouseEntered();
    void mouseLeft();

private slots:
    void selfLevelChanged(float);
    void selfClicked();
    
protected:
    void paintEvent(QPaintEvent *) override;
    void enterEvent(QEvent *) override;
    void leaveEvent(QEvent *) override;
    void mousePressEvent(QMouseEvent *) override;
    void wheelEvent(QWheelEvent *e) override;
    
    LevelPanWidget *m_lpw;
    int m_pixels;
    int m_pixelsBig;
    bool m_muted;
    float m_savedLevel;
    bool m_provideContextMenu;
    QMenu *m_lastContextMenu;
};

#endif