Mercurial > hg > svgui
view layer/ColourMapper.h @ 1015:352fa17af9f0 colourschemes
Rearrange colours, make some of them more attractive, give some of them nicer names
author | Chris Cannam |
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date | Tue, 19 Jan 2016 16:30:33 +0000 |
parents | ac69043f82b6 |
children | 9c890b7dfa83 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006-2007 Chris Cannam and QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _COLOUR_MAPPER_H_ #define _COLOUR_MAPPER_H_ #include <QObject> #include <QColor> #include <QString> /** * A class for mapping intensity values onto various colour maps. */ class ColourMapper : public QObject { Q_OBJECT public: ColourMapper(int map, double minValue, double maxValue); virtual ~ColourMapper(); enum StandardMap { DefaultColours, Sunset, WhiteOnBlack, BlackOnWhite, CherryPie, YellowOnBlack, XRay, FruitSalad, Banded, Highlight, Printer, HighGain }; int getMap() const { return m_map; } double getMinValue() const { return m_min; } double getMaxValue() const { return m_max; } static int getColourMapCount(); static QString getColourMapName(int n); QColor map(double value) const; QColor getContrastingColour() const; // for cursors etc bool hasLightBackground() const; protected: int m_map; double m_min; double m_max; }; #endif