Mercurial > hg > svgui
view widgets/ModelDataTableDialog.h @ 552:2e8194a30f40 sv-v1.7.1
* Layer data editor window: fix sorting for columns in region model,
add Find feature
* RDF import: assign names to layers based on event types, if no suitable
labels are found in the RDF
* Add label to status bar showing the last text that was passed in current
layer (so e.g. counting 1, 2, 3, 4 if that's what beats are labelled)
* Better layout of text labels for region layers in segmentation mode when
they are close together
* Give text layer the same method for finding "nearest point" as region and
note layers, should improve its editability
author | Chris Cannam |
---|---|
date | Thu, 22 Oct 2009 15:54:21 +0000 |
parents | 55cdd79606ba |
children | e4773943c9c1 |
line wrap: on
line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2008 QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _MODEL_DATA_TABLE_DIALOG_H_ #define _MODEL_DATA_TABLE_DIALOG_H_ #include <QMainWindow> class TabularModel; class ModelDataTableModel; class QTableView; class QModelIndex; class Command; class QToolBar; class QLineEdit; class ModelDataTableDialog : public QMainWindow { Q_OBJECT public: ModelDataTableDialog(TabularModel *model, QString title, QWidget *parent =0); ~ModelDataTableDialog(); QToolBar *getPlayToolbar() { return m_playToolbar; } signals: void scrollToFrame(unsigned long frame); public slots: void userScrolledToFrame(unsigned long frame); void playbackScrolledToFrame(unsigned long frame); void addCommand(Command *); protected slots: void viewClicked(const QModelIndex &); void viewPressed(const QModelIndex &); void currentChanged(const QModelIndex &, const QModelIndex &); void currentChangedThroughResort(const QModelIndex &); void searchTextChanged(const QString &); void searchRepeated(); void insertRow(); void deleteRows(); void editRow(); void togglePlayTracking(); void modelRemoved(); protected: void makeCurrent(int row); ModelDataTableModel *m_table; QToolBar *m_playToolbar; QTableView *m_tableView; QLineEdit *m_find; int m_currentRow; bool m_trackPlayback; }; #endif