Mercurial > hg > svgui
view widgets/ModelDataTableDialog.h @ 1544:2d4107270015
Return true from getValueExtents always, just with no unit in the case where we don't have a nice neat scale. This should preserve the property of preventing other layers auto-aligning to us, while also ensuring we don't get overlooked for the purposes of drawing our own scale in a situation where a scale-less layer is on top of us
author | Chris Cannam |
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date | Wed, 16 Oct 2019 13:02:52 +0100 |
parents | 9bf8aa2916e9 |
children |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2008 QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef SV_MODEL_DATA_TABLE_DIALOG_H #define SV_MODEL_DATA_TABLE_DIALOG_H #include <QMainWindow> #include "base/BaseTypes.h" #include "data/model/Model.h" class ModelDataTableModel; class QTableView; class QModelIndex; class Command; class QToolBar; class QLineEdit; class ModelDataTableDialog : public QMainWindow { Q_OBJECT public: ModelDataTableDialog(ModelId tabularModelId, QString title, QWidget *parent =0); ~ModelDataTableDialog(); QToolBar *getPlayToolbar() { return m_playToolbar; } signals: void scrollToFrame(sv_frame_t frame); public slots: void userScrolledToFrame(sv_frame_t frame); void playbackScrolledToFrame(sv_frame_t frame); void addCommand(Command *); protected slots: void viewClicked(const QModelIndex &); void viewPressed(const QModelIndex &); void currentChanged(const QModelIndex &, const QModelIndex &); void currentChangedThroughResort(const QModelIndex &); void searchTextChanged(const QString &); void searchRepeated(); void insertRow(); void deleteRows(); void editRow(); void togglePlayTracking(); void modelRemoved(); protected: void makeCurrent(int row); ModelDataTableModel *m_table; QToolBar *m_playToolbar; QTableView *m_tableView; QLineEdit *m_find; int m_currentRow; bool m_trackPlayback; }; #endif