Mercurial > hg > svgui
view layer/ShowLayerCommand.h @ 959:2633a1d73e39
Address #1214, layer import produces wrong layer type. We needed a more principled approach to making sure the format gets updated properly and the dialog elements are consistent (basically separating making the dialog elements consistent from subsequently updating the format). This change should provide that, though there may be gotchas still.
author | Chris Cannam |
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date | Tue, 12 May 2015 12:31:37 +0100 |
parents | 558c71a802d4 |
children | a18e78b9c78b |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _SHOW_LAYER_COMMAND_H_ #define _SHOW_LAYER_COMMAND_H_ #include "base/Command.h" class ShowLayerCommand : public Command { public: ShowLayerCommand(View *view, Layer *layer, bool show, QString commandName) : m_view(view), m_layer(layer), m_show(show), m_name(commandName) { } void execute() { m_layer->showLayer(m_view, m_show); } void unexecute() { m_layer->showLayer(m_view, !m_show); } QString getName() const { return m_name; } protected: View *m_view; Layer *m_layer; bool m_show; QString m_name; }; #endif