Mercurial > hg > svgui
view widgets/widgets.pro @ 352:25e72328a897
* Add wave file model method for reading more than one channel at once,
avoiding ludicrously expensive backward seeks and double-reads when
playing multi-channel files or using them as inputs to feature extraction
plugins
author | Chris Cannam |
---|---|
date | Thu, 24 Jan 2008 14:35:43 +0000 |
parents | 4a542ba875c2 |
children | e1a9e478b7f2 |
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TEMPLATE = lib SV_UNIT_PACKAGES = vamp-hostsdk fftw3f load(../sv.prf) CONFIG += sv staticlib qt thread warn_on stl rtti exceptions QT += xml TARGET = svwidgets DEPENDPATH += . .. INCLUDEPATH += . .. OBJECTS_DIR = tmp_obj MOC_DIR = tmp_moc # Input HEADERS += AudioDial.h \ ColourNameDialog.h \ Fader.h \ IconLoader.h \ ImageDialog.h \ ItemEditDialog.h \ KeyReference.h \ LabelCounterInputDialog.h \ LayerTree.h \ LayerTreeDialog.h \ LEDButton.h \ ListInputDialog.h \ NotifyingCheckBox.h \ NotifyingComboBox.h \ NotifyingPushButton.h \ NotifyingTabBar.h \ Panner.h \ PluginParameterBox.h \ PluginParameterDialog.h \ PropertyBox.h \ PropertyStack.h \ RangeInputDialog.h \ SubdividingMenu.h \ Thumbwheel.h \ TipDialog.h \ WindowShapePreview.h \ WindowTypeSelector.h SOURCES += AudioDial.cpp \ ColourNameDialog.cpp \ Fader.cpp \ IconLoader.cpp \ ImageDialog.cpp \ ItemEditDialog.cpp \ KeyReference.cpp \ LabelCounterInputDialog.cpp \ LayerTree.cpp \ LayerTreeDialog.cpp \ LEDButton.cpp \ ListInputDialog.cpp \ NotifyingCheckBox.cpp \ NotifyingComboBox.cpp \ NotifyingPushButton.cpp \ NotifyingTabBar.cpp \ Panner.cpp \ PluginParameterBox.cpp \ PluginParameterDialog.cpp \ PropertyBox.cpp \ PropertyStack.cpp \ RangeInputDialog.cpp \ SubdividingMenu.cpp \ Thumbwheel.cpp \ TipDialog.cpp \ WindowShapePreview.cpp \ WindowTypeSelector.cpp