Mercurial > hg > svgui
view widgets/LayerTree.h @ 298:226cb289bdf4
* Layer tree view updating when visibility / audibility changed (and layers
updating when they are changed in view) -- still some problems when a model
is loaded while the tree is visible
* FFTW_MEASURE throughout -- it does turn out to make an appreciable
difference sometimes
author | Chris Cannam |
---|---|
date | Thu, 16 Aug 2007 16:47:07 +0000 |
parents | 705f05ab42e3 |
children | 4a542ba875c2 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _LAYER_TREE_H_ #define _LAYER_TREE_H_ #include <QAbstractItemModel> class PaneStack; class View; class Layer; class PropertyContainer; class LayerTreeModel : public QAbstractItemModel { Q_OBJECT public: LayerTreeModel(PaneStack *stack, QObject *parent = 0); virtual ~LayerTreeModel(); QVariant data(const QModelIndex &index, int role) const; bool setData(const QModelIndex &index, const QVariant &value, int role); Qt::ItemFlags flags(const QModelIndex &index) const; QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const; QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const; QModelIndex parent(const QModelIndex &index) const; int rowCount(const QModelIndex &parent = QModelIndex()) const; int columnCount(const QModelIndex &parent = QModelIndex()) const; protected: PaneStack *m_stack; protected slots: void propertyContainerAdded(PropertyContainer *); void propertyContainerRemoved(PropertyContainer *); void propertyContainerSelected(PropertyContainer *); void propertyContainerPropertyChanged(PropertyContainer *); void playParametersAudibilityChanged(bool); }; #endif