Mercurial > hg > svgui
view widgets/WheelCounter.h @ 1457:160e6d010141 single-point
Avoid showing progress bars for dormant layers. They'll typically be duplicates, e.g. in the vect app you can get many dormant layers all reporting the alignment completion at the same time. (Maybe it would be better just to reject progress bars for alignment in dormant layers? Hm)
author | Chris Cannam |
---|---|
date | Thu, 16 May 2019 15:50:02 +0100 |
parents | 13f5f84fbfad |
children |
line wrap: on
line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef SV_WHEEL_COUNTER_H #define SV_WHEEL_COUNTER_H #include <QWheelEvent> /** * Manage the little bit of tedious book-keeping associated with * translating vertical wheel events into up/down notch counts */ class WheelCounter { public: WheelCounter() : m_pendingWheelAngle(0) { } ~WheelCounter() { } int count(QWheelEvent *e) { e->accept(); int delta = e->angleDelta().y(); if (delta == 0) { return 0; } if (e->phase() == Qt::ScrollBegin || std::abs(delta) >= 120 || (delta > 0 && m_pendingWheelAngle < 0) || (delta < 0 && m_pendingWheelAngle > 0)) { m_pendingWheelAngle = delta; } else { m_pendingWheelAngle += delta; } if (abs(m_pendingWheelAngle) >= 600) { // Sometimes on Linux we're seeing absurdly extreme angles // on the first wheel event -- discard those entirely m_pendingWheelAngle = 0; return 0; } int count = m_pendingWheelAngle / 120; m_pendingWheelAngle -= count * 120; return count; } private: int m_pendingWheelAngle; }; #endif