Mercurial > hg > svgui
view widgets/ProgressDialog.cpp @ 1457:160e6d010141 single-point
Avoid showing progress bars for dormant layers. They'll typically be duplicates, e.g. in the vect app you can get many dormant layers all reporting the alignment completion at the same time. (Maybe it would be better just to reject progress bars for alignment in dormant layers? Hm)
author | Chris Cannam |
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date | Thu, 16 May 2019 15:50:02 +0100 |
parents | c8a6fd3f9dff |
children |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2007-2008 QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "ProgressDialog.h" #include <QProgressDialog> #include <QApplication> #include <QTimer> ProgressDialog::ProgressDialog(QString message, bool cancellable, int timeBeforeShow, QWidget *parent, Qt::WindowModality modality) : m_showTimer(nullptr), m_timerElapsed(false), m_cancelled(false) { m_dialog = new QProgressDialog(message, cancellable ? tr("Cancel") : nullptr, 0, 100, parent); m_dialog->setWindowModality(modality); if (timeBeforeShow > 0) { m_dialog->hide(); m_showTimer = new QTimer; connect(m_showTimer, SIGNAL(timeout()), this, SLOT(showTimerElapsed())); m_showTimer->setSingleShot(true); m_showTimer->start(timeBeforeShow); } else { m_dialog->show(); m_dialog->raise(); m_timerElapsed = true; } if (cancellable) { connect(m_dialog, SIGNAL(canceled()), this, SLOT(canceled())); } } ProgressDialog::~ProgressDialog() { delete m_showTimer; delete m_dialog; } bool ProgressDialog::isDefinite() const { return (m_dialog->maximum() > 0); } void ProgressDialog::setDefinite(bool definite) { if (definite) m_dialog->setMaximum(100); else m_dialog->setMaximum(0); } void ProgressDialog::setMessage(QString text) { m_dialog->setLabelText(text); } void ProgressDialog::canceled() { m_cancelled = true; emit cancelled(); } bool ProgressDialog::wasCancelled() const { return m_cancelled; } void ProgressDialog::showTimerElapsed() { m_timerElapsed = true; if (m_dialog->value() > 0) { emit showing(); m_dialog->show(); } qApp->processEvents(); } void ProgressDialog::setProgress(int percentage) { if (percentage > m_dialog->value()) { if (percentage >= 100 && isDefinite()) { m_dialog->hide(); } else if (m_timerElapsed && !m_dialog->isVisible()) { emit showing(); m_dialog->show(); m_dialog->raise(); } m_dialog->setValue(percentage); // processes event loop when modal if (!m_dialog->isModal()) qApp->processEvents(); } }