Mercurial > hg > svgui
view layer/ScrollableMagRangeCache.cpp @ 1457:160e6d010141 single-point
Avoid showing progress bars for dormant layers. They'll typically be duplicates, e.g. in the vect app you can get many dormant layers all reporting the alignment completion at the same time. (Maybe it would be better just to reject progress bars for alignment in dormant layers? Hm)
author | Chris Cannam |
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date | Thu, 16 May 2019 15:50:02 +0100 |
parents | 6dc3a36d9794 |
children |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "ScrollableMagRangeCache.h" #include "base/HitCount.h" #include "base/Debug.h" #include <iostream> using namespace std; //#define DEBUG_SCROLLABLE_MAG_RANGE_CACHE 1 void ScrollableMagRangeCache::scrollTo(const LayerGeometryProvider *v, sv_frame_t newStartFrame) { static HitCount count("ScrollableMagRangeCache: scrolling"); int dx = (v->getXForFrame(m_startFrame) - v->getXForFrame(newStartFrame)); #ifdef DEBUG_SCROLLABLE_MAG_RANGE_CACHE SVDEBUG << "ScrollableMagRangeCache::scrollTo: start frame " << m_startFrame << " -> " << newStartFrame << ", dx = " << dx << endl; #endif if (m_startFrame == newStartFrame) { // haven't moved count.hit(); return; } m_startFrame = newStartFrame; if (dx == 0) { // haven't moved visibly (even though start frame may have changed) count.hit(); return; } int w = int(m_ranges.size()); if (dx <= -w || dx >= w) { // scrolled entirely off invalidate(); count.miss(); return; } count.partial(); // dx is in range, cache is scrollable if (dx < 0) { // The new start frame is to the left of the old start // frame. We need to add some empty ranges at the left (start) // end and clip the right end. Assemble -dx new values, then // w+dx old values starting at index 0. auto newRanges = vector<MagnitudeRange>(-dx); newRanges.insert(newRanges.end(), m_ranges.begin(), m_ranges.begin() + (w + dx)); m_ranges = newRanges; } else { // The new start frame is to the right of the old start // frame. We want to clip the left (start) end and add some // empty ranges at the right end. Assemble w-dx old values // starting at index dx, then dx new values. auto newRanges = vector<MagnitudeRange>(dx); newRanges.insert(newRanges.begin(), m_ranges.begin() + dx, m_ranges.end()); m_ranges = newRanges; } #ifdef DEBUG_SCROLLABLE_MAG_RANGE_CACHE SVDEBUG << "maxes (" << m_ranges.size() << ") now: "; for (int i = 0; in_range_for(m_ranges, i); ++i) { SVDEBUG << m_ranges[i].getMax() << " "; } SVDEBUG << endl; #endif } MagnitudeRange ScrollableMagRangeCache::getRange(int x, int count) const { MagnitudeRange r; #ifdef DEBUG_SCROLLABLE_MAG_RANGE_CACHE SVDEBUG << "ScrollableMagRangeCache::getRange(" << x << ", " << count << ")" << endl; #endif for (int i = 0; i < count; ++i) { const auto &cr = m_ranges.at(x + i); if (cr.isSet()) { r.sample(cr); } #ifdef DEBUG_SCROLLABLE_MAG_RANGE_CACHE SVDEBUG << cr.getMin() << "->" << cr.getMax() << " "; #endif } #ifdef DEBUG_SCROLLABLE_MAG_RANGE_CACHE SVDEBUG << endl; #endif return r; } void ScrollableMagRangeCache::sampleColumn(int column, const MagnitudeRange &r) { if (!in_range_for(m_ranges, column)) { SVCERR << "ERROR: ScrollableMagRangeCache::sampleColumn: column " << column << " is out of range for cache of width " << m_ranges.size() << " (with start frame " << m_startFrame << ")" << endl; throw logic_error("column out of range"); } else { m_ranges[column].sample(r); } }