view layer/LayerFactory.h @ 1457:160e6d010141 single-point

Avoid showing progress bars for dormant layers. They'll typically be duplicates, e.g. in the vect app you can get many dormant layers all reporting the alignment completion at the same time. (Maybe it would be better just to reject progress bars for alignment in dormant layers? Hm)
author Chris Cannam
date Thu, 16 May 2019 15:50:02 +0100
parents 9e846af73f3e
children f2525e6cbdf1
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef SV_LAYER_FACTORY_H
#define SV_LAYER_FACTORY_H

#include <QString>
#include <set>

class Layer;
class Model;
class Clipboard;

class LayerFactory
{
public:
    enum LayerType {

        // Standard layers
        Waveform,
        Spectrogram,
        TimeRuler,
        TimeInstants,
        TimeValues,
        Notes,
        FlexiNotes,
        Regions,
        Text,
        Image,
        Colour3DPlot,
        Spectrum,
        Slice,

        // Layers with different initial parameters
        MelodicRangeSpectrogram,
        PeakFrequencySpectrogram,

        // Not-a-layer-type
        UnknownLayer = 255
    };

    static LayerFactory *getInstance();
    
    virtual ~LayerFactory();

    typedef std::set<LayerType> LayerTypeSet;
    LayerTypeSet getValidLayerTypes(Model *model);

    /**
     * Return the set of layer types that an end user should be
     * allowed to create, empty, for subsequent editing.
     */
    LayerTypeSet getValidEmptyLayerTypes();

    LayerType getLayerType(const Layer *);

    Layer *createLayer(LayerType type);

    /**
     * Set the default properties of a layer, from the XML string
     * contained in the LayerDefaults settings group for the given
     * layer type. Leave unchanged any properties not mentioned in the
     * settings.
     */
    void setLayerDefaultProperties(LayerType type, Layer *layer);

    /**
     * Set the properties of a layer, from the XML string
     * provided. Leave unchanged any properties not mentioned.
     */
    void setLayerProperties(Layer *layer, QString xmlString);

    QString getLayerPresentationName(LayerType type);

    bool isLayerSliceable(const Layer *);

    void setModel(Layer *layer, Model *model);
    Model *createEmptyModel(LayerType type, Model *baseModel);

    int getChannel(Layer *layer);
    void setChannel(Layer *layer, int channel);

    QString getLayerIconName(LayerType);
    QString getLayerTypeName(LayerType);
    LayerType getLayerTypeForName(QString);

    LayerType getLayerTypeForClipboardContents(const Clipboard &);

protected:
    template <typename LayerClass, typename ModelClass>
    bool trySetModel(Layer *layerBase, Model *modelBase) {
        LayerClass *layer = dynamic_cast<LayerClass *>(layerBase);
        if (!layer) return false;
        ModelClass *model = dynamic_cast<ModelClass *>(modelBase);
        if (!model) return false;
        layer->setModel(model);
        return true;
    }

    static LayerFactory *m_instance;
};

#endif