view view/ViewProxy.h @ 1403:10e768adaee5

Retain consistent min freq (rather than min bin no) when changing fft parameters in spectrum; scale ffts by window size rather than fft size in case of oversampling, to avoid fading out because of scale factor including zero padding
author Chris Cannam
date Thu, 15 Nov 2018 15:08:08 +0000
parents b0eeec95ab5b
children a18e78b9c78b
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef VIEW_PROXY_H
#define VIEW_PROXY_H

#include "layer/LayerGeometryProvider.h"

class ViewProxy : public LayerGeometryProvider
{
public:
    ViewProxy(View *view, int scaleFactor) :
        m_view(view), m_scaleFactor(scaleFactor) { }

    virtual int getId() const {
        return m_view->getId();
    }
    virtual sv_frame_t getStartFrame() const {
        return m_view->getStartFrame();
    }
    virtual sv_frame_t getCentreFrame() const {
        return m_view->getCentreFrame();
    }
    virtual sv_frame_t getEndFrame() const {
        return m_view->getEndFrame();
    }
    virtual int getXForFrame(sv_frame_t frame) const {
        //!!! not actually correct, if frame lies between view's pixels
        return m_scaleFactor * m_view->getXForFrame(frame);
    }
    virtual sv_frame_t getFrameForX(int x) const {
        sv_frame_t f0 = m_view->getFrameForX(x / m_scaleFactor);
        if (m_scaleFactor == 1) return f0;
        sv_frame_t f1 = m_view->getFrameForX((x / m_scaleFactor) + 1);
        return f0 + ((f1 - f0) * (x % m_scaleFactor)) / m_scaleFactor;
    }
    virtual int getXForViewX(int viewx) const {
        return viewx * m_scaleFactor;
    }
    virtual int getViewXForX(int x) const {
        return x / m_scaleFactor;
    }
    virtual sv_frame_t getModelsStartFrame() const {
        return m_view->getModelsStartFrame();
    }
    virtual sv_frame_t getModelsEndFrame() const {
        return m_view->getModelsEndFrame();
    }
    virtual double getYForFrequency(double frequency,
                                    double minFreq, double maxFreq, 
                                    bool logarithmic) const {
        return m_scaleFactor *
            m_view->getYForFrequency(frequency, minFreq, maxFreq, logarithmic);
    }
    virtual double getFrequencyForY(double y, double minFreq, double maxFreq,
                                    bool logarithmic) const {
        return m_view->getFrequencyForY
            (y / m_scaleFactor, minFreq, maxFreq, logarithmic);
    }
    virtual int getTextLabelHeight(const Layer *layer, QPainter &paint) const {
        return m_scaleFactor * m_view->getTextLabelHeight(layer, paint);
    }
    virtual bool getValueExtents(QString unit, double &min, double &max,
                                 bool &log) const {
        return m_view->getValueExtents(unit, min, max, log);
    }
    virtual ZoomLevel getZoomLevel() const {
        ZoomLevel z = m_view->getZoomLevel();
        //!!!
//        cerr << "getZoomLevel: from " << z << " to ";
        if (z.zone == ZoomLevel::FramesPerPixel) {
            z.level /= m_scaleFactor;
            if (z.level < 1) {
                z.level = 1;
            }
        } else {
            //!!!???
            z.level *= m_scaleFactor;
        }
//        cerr << z << endl;
        return z;
    }
    virtual QRect getPaintRect() const {
        QRect r = m_view->getPaintRect();
        return QRect(r.x() * m_scaleFactor,
                     r.y() * m_scaleFactor,
                     r.width() * m_scaleFactor,
                     r.height() * m_scaleFactor);
    }
    virtual QSize getPaintSize() const {
        return getPaintRect().size();
    }
    virtual int getPaintWidth() const { 
        return getPaintRect().width();
    }
    virtual int getPaintHeight() const { 
        return getPaintRect().height();
    }
    virtual bool hasLightBackground() const {
        return m_view->hasLightBackground();
    }
    virtual QColor getForeground() const {
        return m_view->getForeground();
    }
    virtual QColor getBackground() const {
        return m_view->getBackground();
    }
    virtual ViewManager *getViewManager() const {
        return m_view->getViewManager();
    }
        
    virtual bool shouldIlluminateLocalFeatures(const Layer *layer,
                                               QPoint &point) const {
        QPoint p;
        bool should = m_view->shouldIlluminateLocalFeatures(layer, p);
        point = QPoint(p.x() * m_scaleFactor, p.y() * m_scaleFactor);
        return should;
    }

    virtual bool shouldShowFeatureLabels() const {
        return m_view->shouldShowFeatureLabels();
    }

    virtual void drawMeasurementRect(QPainter &p, const Layer *layer,
                                     QRect rect, bool focus) const {
        m_view->drawMeasurementRect(p, layer, rect, focus);
    }

    virtual void updatePaintRect(QRect r) {
        m_view->update(r.x() / m_scaleFactor,
                       r.y() / m_scaleFactor,
                       r.width() / m_scaleFactor,
                       r.height() / m_scaleFactor);
    }

    /**
     * Scale up a size in pixels for a hi-dpi display without pixel
     * doubling. This is like ViewManager::scalePixelSize, but taking
     * and returning floating-point values rather than integer
     * pixels. It is also a little more conservative - it never
     * shrinks the size, it can only increase or leave it unchanged.
     */
    virtual double scaleSize(double size) const {
        return m_view->scaleSize(size * m_scaleFactor);
    }

    /**
     * Integer version of scaleSize.
     */
    virtual int scalePixelSize(int size) const {
        return m_view->scalePixelSize(size * m_scaleFactor);
    }
    
    /**
     * Scale up pen width for a hi-dpi display without pixel doubling.
     * This is like scaleSize except that it also scales the
     * zero-width case.
     */
    virtual double scalePenWidth(double width) const {
        if (width <= 0) { // zero-width pen, produce a scaled one-pixel pen
            width = 1;
        }
        width *= sqrt(double(m_scaleFactor));
        return m_view->scalePenWidth(width);
    }

    /**
     * Apply scalePenWidth to a pen.
     */
    virtual QPen scalePen(QPen pen) const {
        return QPen(pen.color(), scalePenWidth(pen.width()));
    }
    
    virtual View *getView() { return m_view; }
    virtual const View *getView() const { return m_view; }

private:
    View *m_view;
    int m_scaleFactor;
};

#endif