diff layer/Colour3DPlotLayer.h @ 904:e0f08e108064 cxx11

Move to using double rather than float for floating-point calculations (float only for storage); more build fixes
author Chris Cannam
date Mon, 09 Mar 2015 12:02:10 +0000
parents 1757933ce5a7
children 4a578a360011
line wrap: on
line diff
--- a/layer/Colour3DPlotLayer.h	Mon Mar 09 08:43:20 2015 +0000
+++ b/layer/Colour3DPlotLayer.h	Mon Mar 09 12:02:10 2015 +0000
@@ -56,7 +56,7 @@
 
     virtual QString getFeatureDescription(View *v, QPoint &) const;
 
-    virtual bool snapToFeatureFrame(View *v, int &frame, 
+    virtual bool snapToFeatureFrame(View *v, sv_frame_t &frame, 
 				    int &resolution,
 				    SnapType snap) const;
 
@@ -145,14 +145,14 @@
     void setSmooth(bool i);
     bool getSmooth() const;
 
-    virtual bool getValueExtents(float &min, float &max,
+    virtual bool getValueExtents(double &min, double &max,
                                  bool &logarithmic, QString &unit) const;
 
-    virtual bool getDisplayExtents(float &min, float &max) const;
-    virtual bool setDisplayExtents(float min, float max);
+    virtual bool getDisplayExtents(double &min, double &max) const;
+    virtual bool setDisplayExtents(double min, double max);
 
     virtual bool getYScaleValue(const View *, int /* y */,
-                                float &/* value */, QString &/* unit */) const;
+                                double &/* value */, QString &/* unit */) const;
 
     virtual int getVerticalZoomSteps(int &defaultStep) const;
     virtual int getCurrentVerticalZoomStep() const;
@@ -202,7 +202,7 @@
      * and the vertical scale is the usual way up). Bin number may be
      * fractional, to obtain a position part-way through a bin.
      */
-    float getYForBin(View *, float bin) const;
+    double getYForBin(View *, double bin) const;
 
     /**
      * As getYForBin, but rounding to integer values.
@@ -215,7 +215,7 @@
      * at which the bins "start" (i.e. the bottom of the visible bin,
      * if the vertical scale is the usual way up).
      */
-    float getBinForY(View *, float y) const;
+    double getBinForY(View *, double y) const;
 
     /**
      * As getBinForY, but rounding to integer values.