Mercurial > hg > svgui
diff layer/SpectrogramLayer.h @ 1073:cb4c9fb37ddc spectrogram-minor-refactor
More renderer stubbing
author | Chris Cannam |
---|---|
date | Wed, 29 Jun 2016 11:53:00 +0100 |
parents | a0f234acd6e7 |
children | 179ea8a2f650 |
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--- a/layer/SpectrogramLayer.h Mon Jun 27 16:01:42 2016 +0100 +++ b/layer/SpectrogramLayer.h Wed Jun 29 11:53:00 2016 +0100 @@ -299,7 +299,9 @@ * When painting, we draw directly onto the draw buffer and then * copy this to the part of the image cache that needed refreshing * before copying the image cache onto the window. (Remind me why - * we don't draw directly onto the cache?) + * we don't draw directly onto the cache?) (Answer: it's because + * we usually apply scaling and smoothing in the x axis when + * copying from draw buffer to cache) */ mutable QImage m_drawBuffer;