Mercurial > hg > svgui
diff view/Pane.cpp @ 150:b1a3a9400284
* Add a bit of resistance to pane dragging so as to make it harder to
inadvertently drag in the other axis from the one you intended
author | Chris Cannam |
---|---|
date | Fri, 22 Sep 2006 16:46:10 +0000 |
parents | 4d132a06db9b |
children | 30d624900564 |
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--- a/view/Pane.cpp Fri Sep 22 16:12:23 2006 +0000 +++ b/view/Pane.cpp Fri Sep 22 16:46:10 2006 +0000 @@ -486,6 +486,7 @@ m_manager->getOverlayMode() != ViewManager::NoOverlays && r.y() + r.height() >= height() - fontHeight - 6) { + size_t modelRate = waveformModel->getSampleRate(); size_t mainModelRate = m_manager->getMainModelSampleRate(); size_t playbackRate = m_manager->getPlaybackSampleRate(); @@ -496,10 +497,10 @@ // at the wrong rate because their rate differs from that of // the main model. - if (sampleRate == mainModelRate) { - if (sampleRate != playbackRate) srNote = " " + tr("(R)"); + if (modelRate == mainModelRate) { + if (modelRate != playbackRate) srNote = " " + tr("(R)"); } else { - std::cerr << "Sample rate = " << sampleRate << ", main model rate = " << mainModelRate << std::endl; +// std::cerr << "Sample rate = " << modelRate << ", main model rate = " << mainModelRate << std::endl; srNote = " " + tr("(X)"); } @@ -507,7 +508,7 @@ .arg(RealTime::frame2RealTime(waveformModel->getEndFrame(), sampleRate) .toText(false).c_str()) - .arg(sampleRate) + .arg(modelRate) .arg(srNote); if (r.x() < verticalScaleWidth + 5 + paint.fontMetrics().width(desc)) { @@ -668,6 +669,7 @@ m_editingSelectionEdge = 0; m_shiftPressed = (e->modifiers() & Qt::ShiftModifier); m_ctrlPressed = (e->modifiers() & Qt::ControlModifier); + m_dragMode = UnresolvedDrag; ViewManager::ToolMode mode = ViewManager::NavigateMode; if (m_manager) mode = m_manager->getToolMode(); @@ -951,35 +953,6 @@ } else { - long frameOff = getFrameForX(e->x()) - getFrameForX(m_clickPos.x()); - - size_t newCentreFrame = m_dragCentreFrame; - - if (frameOff < 0) { - newCentreFrame -= frameOff; - } else if (newCentreFrame >= size_t(frameOff)) { - newCentreFrame -= frameOff; - } else { - newCentreFrame = 0; - } - - if (newCentreFrame >= getModelsEndFrame()) { - newCentreFrame = getModelsEndFrame(); - if (newCentreFrame > 0) --newCentreFrame; - } - - if (getXForFrame(m_centreFrame) != getXForFrame(newCentreFrame)) { - setCentreFrame(newCentreFrame); - } - - //!!! For drag up/down, we need to: call getValueExtents - //and getDisplayExtents and see whether both return true - //(we can only drag up/down if they do); and check whether - //the ranges returned differ (likewise). Then, we know - //the height of the layer, so... - - //!!! this should have its own function - //!!! want to do some cleverness to avoid dragging left/right // at the same time as up/down when the user moves the mouse // diagonally. @@ -997,44 +970,121 @@ // moves more than say 20px in the other direction // subsequently, then we switch into free mode. - Layer *layer = 0; - if (getLayerCount() > 0) layer = getLayer(getLayerCount() - 1); + int xdiff = e->x() - m_clickPos.x(); + int ydiff = e->y() - m_clickPos.y(); + int smallThreshold = 10, bigThreshold = 50; - if (layer) { + bool canMoveVertical = true; + bool canMoveHorizontal = true; - float vmin = 0.f, vmax = 0.f; - bool vlog = false; - QString vunit; + //!!! need to test whether the layer is actually draggable + // vertically before we do any of this - float dmin = 0.f, dmax = 0.f; + if (m_dragMode == UnresolvedDrag) { - if (layer->getValueExtents(vmin, vmax, vlog, vunit) && - layer->getDisplayExtents(dmin, dmax) && - (dmin > vmin || dmax < vmax)) { - - int ydiff = e->y() - m_clickPos.y(); - std::cerr << "ydiff = " << ydiff << std::endl; - - float perpix = (dmax - dmin) / height(); - float valdiff = ydiff * perpix; - std::cerr << "valdiff = " << valdiff << std::endl; - - float newmin = m_dragStartMinValue + valdiff; - float newmax = m_dragStartMinValue + (dmax - dmin) + valdiff; - if (newmin < vmin) { - newmax += vmin - newmin; - newmin += vmin - newmin; + if (abs(ydiff) > smallThreshold && + abs(ydiff) > abs(xdiff) * 2) { + m_dragMode = VerticalDrag; + } else if (abs(xdiff) > smallThreshold && + abs(xdiff) > abs(ydiff) * 2) { + m_dragMode = HorizontalDrag; + } else if (abs(xdiff) > smallThreshold && + abs(ydiff) > smallThreshold) { + m_dragMode = FreeDrag; + } else { + // When playing, we don't want to disturb the play + // position too easily; when not playing, we don't + // want to move up/down too easily + if (m_manager && m_manager->isPlaying()) { + canMoveHorizontal = false; + } else { + canMoveVertical = false; } - if (newmax > vmax) { - newmin -= newmax - vmax; - newmax -= newmax - vmax; - } - std::cerr << "(" << dmin << ", " << dmax << ") -> (" - << newmin << ", " << newmax << ") (drag start " << m_dragStartMinValue << ")" << std::endl; - layer->setDisplayExtents(newmin, newmax); } } - } + + if (m_dragMode == VerticalDrag) { + if (abs(xdiff) > bigThreshold) m_dragMode = FreeDrag; + else canMoveHorizontal = false; + } + + if (m_dragMode == HorizontalDrag) { + if (abs(ydiff) > bigThreshold) m_dragMode = FreeDrag; + else canMoveVertical = false; + } + + if (canMoveHorizontal) { + + long frameOff = getFrameForX(e->x()) - getFrameForX(m_clickPos.x()); + + size_t newCentreFrame = m_dragCentreFrame; + + if (frameOff < 0) { + newCentreFrame -= frameOff; + } else if (newCentreFrame >= size_t(frameOff)) { + newCentreFrame -= frameOff; + } else { + newCentreFrame = 0; + } + + if (newCentreFrame >= getModelsEndFrame()) { + newCentreFrame = getModelsEndFrame(); + if (newCentreFrame > 0) --newCentreFrame; + } + + if (getXForFrame(m_centreFrame) != getXForFrame(newCentreFrame)) { + setCentreFrame(newCentreFrame); + } + } + + //!!! For drag up/down, we need to: call getValueExtents + //and getDisplayExtents and see whether both return true + //(we can only drag up/down if they do); and check whether + //the ranges returned differ (likewise). Then, we know + //the height of the layer, so... + + //!!! this should have its own function + + if (canMoveVertical) { + + Layer *layer = 0; + if (getLayerCount() > 0) layer = getLayer(getLayerCount() - 1); + + if (layer) { + + float vmin = 0.f, vmax = 0.f; + bool vlog = false; + QString vunit; + + float dmin = 0.f, dmax = 0.f; + + if (layer->getValueExtents(vmin, vmax, vlog, vunit) && + layer->getDisplayExtents(dmin, dmax) && + (dmin > vmin || dmax < vmax)) { + + std::cerr << "ydiff = " << ydiff << std::endl; + + float perpix = (dmax - dmin) / height(); + float valdiff = ydiff * perpix; + std::cerr << "valdiff = " << valdiff << std::endl; + + float newmin = m_dragStartMinValue + valdiff; + float newmax = m_dragStartMinValue + (dmax - dmin) + valdiff; + if (newmin < vmin) { + newmax += vmin - newmin; + newmin += vmin - newmin; + } + if (newmax > vmax) { + newmin -= newmax - vmax; + newmax -= newmax - vmax; + } + std::cerr << "(" << dmin << ", " << dmax << ") -> (" + << newmin << ", " << newmax << ") (drag start " << m_dragStartMinValue << ")" << std::endl; + layer->setDisplayExtents(newmin, newmax); + } + } + } + } } else if (mode == ViewManager::SelectMode) {