diff view/Pane.cpp @ 150:b1a3a9400284

* Add a bit of resistance to pane dragging so as to make it harder to inadvertently drag in the other axis from the one you intended
author Chris Cannam
date Fri, 22 Sep 2006 16:46:10 +0000
parents 4d132a06db9b
children 30d624900564
line wrap: on
line diff
--- a/view/Pane.cpp	Fri Sep 22 16:12:23 2006 +0000
+++ b/view/Pane.cpp	Fri Sep 22 16:46:10 2006 +0000
@@ -486,6 +486,7 @@
         m_manager->getOverlayMode() != ViewManager::NoOverlays &&
 	r.y() + r.height() >= height() - fontHeight - 6) {
 
+        size_t modelRate = waveformModel->getSampleRate();
 	size_t mainModelRate = m_manager->getMainModelSampleRate();
 	size_t playbackRate = m_manager->getPlaybackSampleRate();
 	    
@@ -496,10 +497,10 @@
 	// at the wrong rate because their rate differs from that of
 	// the main model.
 
-	if (sampleRate == mainModelRate) {
-	    if (sampleRate != playbackRate) srNote = " " + tr("(R)");
+	if (modelRate == mainModelRate) {
+	    if (modelRate != playbackRate) srNote = " " + tr("(R)");
 	} else {
-	    std::cerr << "Sample rate = " << sampleRate << ", main model rate = " << mainModelRate << std::endl;
+//	    std::cerr << "Sample rate = " << modelRate << ", main model rate = " << mainModelRate << std::endl;
 	    srNote = " " + tr("(X)");
 	}
 
@@ -507,7 +508,7 @@
 	    .arg(RealTime::frame2RealTime(waveformModel->getEndFrame(),
 					  sampleRate)
 		 .toText(false).c_str())
-	    .arg(sampleRate)
+	    .arg(modelRate)
 	    .arg(srNote);
 
 	if (r.x() < verticalScaleWidth + 5 + paint.fontMetrics().width(desc)) {
@@ -668,6 +669,7 @@
     m_editingSelectionEdge = 0;
     m_shiftPressed = (e->modifiers() & Qt::ShiftModifier);
     m_ctrlPressed = (e->modifiers() & Qt::ControlModifier);
+    m_dragMode = UnresolvedDrag;
 
     ViewManager::ToolMode mode = ViewManager::NavigateMode;
     if (m_manager) mode = m_manager->getToolMode();
@@ -951,35 +953,6 @@
 
 	} else {
 
-	    long frameOff = getFrameForX(e->x()) - getFrameForX(m_clickPos.x());
-
-	    size_t newCentreFrame = m_dragCentreFrame;
-	    
-	    if (frameOff < 0) {
-		newCentreFrame -= frameOff;
-	    } else if (newCentreFrame >= size_t(frameOff)) {
-		newCentreFrame -= frameOff;
-	    } else {
-		newCentreFrame = 0;
-	    }
-	    
-	    if (newCentreFrame >= getModelsEndFrame()) {
-		newCentreFrame = getModelsEndFrame();
-		if (newCentreFrame > 0) --newCentreFrame;
-	    }
-
-	    if (getXForFrame(m_centreFrame) != getXForFrame(newCentreFrame)) {
-		setCentreFrame(newCentreFrame);
-	    }
-
-            //!!! For drag up/down, we need to: call getValueExtents
-            //and getDisplayExtents and see whether both return true
-            //(we can only drag up/down if they do); and check whether
-            //the ranges returned differ (likewise).  Then, we know
-            //the height of the layer, so...
-
-            //!!! this should have its own function
-
             //!!! want to do some cleverness to avoid dragging left/right
             // at the same time as up/down when the user moves the mouse
             // diagonally.
@@ -997,44 +970,121 @@
             // moves more than say 20px in the other direction
             // subsequently, then we switch into free mode.
 
-            Layer *layer = 0;
-            if (getLayerCount() > 0) layer = getLayer(getLayerCount() - 1);
+            int xdiff = e->x() - m_clickPos.x();
+            int ydiff = e->y() - m_clickPos.y();
+            int smallThreshold = 10, bigThreshold = 50;
 
-            if (layer) {
+            bool canMoveVertical = true;
+            bool canMoveHorizontal = true;
 
-                float vmin = 0.f, vmax = 0.f;
-                bool vlog = false;
-                QString vunit;
+            //!!! need to test whether the layer is actually draggable
+            // vertically before we do any of this
 
-                float dmin = 0.f, dmax = 0.f;
+            if (m_dragMode == UnresolvedDrag) {
 
-                if (layer->getValueExtents(vmin, vmax, vlog, vunit) &&
-                    layer->getDisplayExtents(dmin, dmax) &&
-                    (dmin > vmin || dmax < vmax)) {
-
-                    int ydiff = e->y() - m_clickPos.y();
-                    std::cerr << "ydiff = " << ydiff << std::endl;
-
-                    float perpix = (dmax - dmin) / height();
-                    float valdiff = ydiff * perpix;
-                    std::cerr << "valdiff = " << valdiff << std::endl;
-
-                    float newmin = m_dragStartMinValue + valdiff;
-                    float newmax = m_dragStartMinValue + (dmax - dmin) + valdiff;
-                    if (newmin < vmin) {
-                        newmax += vmin - newmin;
-                        newmin += vmin - newmin;
+                if (abs(ydiff) > smallThreshold &&
+                    abs(ydiff) > abs(xdiff) * 2) {
+                    m_dragMode = VerticalDrag;
+                } else if (abs(xdiff) > smallThreshold &&
+                           abs(xdiff) > abs(ydiff) * 2) {
+                    m_dragMode = HorizontalDrag;
+                } else if (abs(xdiff) > smallThreshold &&
+                           abs(ydiff) > smallThreshold) {
+                    m_dragMode = FreeDrag;
+                } else {
+                    // When playing, we don't want to disturb the play
+                    // position too easily; when not playing, we don't
+                    // want to move up/down too easily
+                    if (m_manager && m_manager->isPlaying()) {
+                        canMoveHorizontal = false;
+                    } else {
+                        canMoveVertical = false;
                     }
-                    if (newmax > vmax) {
-                        newmin -= newmax - vmax;
-                        newmax -= newmax - vmax;
-                    }
-                    std::cerr << "(" << dmin << ", " << dmax << ") -> ("
-                              << newmin << ", " << newmax << ") (drag start " << m_dragStartMinValue << ")" << std::endl;
-                    layer->setDisplayExtents(newmin, newmax);
                 }
             }
-	}
+
+            if (m_dragMode == VerticalDrag) {
+                if (abs(xdiff) > bigThreshold) m_dragMode = FreeDrag;
+                else canMoveHorizontal = false;
+            }
+
+            if (m_dragMode == HorizontalDrag) {
+                if (abs(ydiff) > bigThreshold) m_dragMode = FreeDrag;
+                else canMoveVertical = false;
+            }
+
+            if (canMoveHorizontal) {
+
+                long frameOff = getFrameForX(e->x()) - getFrameForX(m_clickPos.x());
+
+                size_t newCentreFrame = m_dragCentreFrame;
+	    
+                if (frameOff < 0) {
+                    newCentreFrame -= frameOff;
+                } else if (newCentreFrame >= size_t(frameOff)) {
+                    newCentreFrame -= frameOff;
+                } else {
+                    newCentreFrame = 0;
+                }
+	    
+                if (newCentreFrame >= getModelsEndFrame()) {
+                    newCentreFrame = getModelsEndFrame();
+                    if (newCentreFrame > 0) --newCentreFrame;
+                }
+                
+                if (getXForFrame(m_centreFrame) != getXForFrame(newCentreFrame)) {
+                    setCentreFrame(newCentreFrame);
+                }
+            }
+
+            //!!! For drag up/down, we need to: call getValueExtents
+            //and getDisplayExtents and see whether both return true
+            //(we can only drag up/down if they do); and check whether
+            //the ranges returned differ (likewise).  Then, we know
+            //the height of the layer, so...
+
+            //!!! this should have its own function
+
+            if (canMoveVertical) {
+
+                Layer *layer = 0;
+                if (getLayerCount() > 0) layer = getLayer(getLayerCount() - 1);
+
+                if (layer) {
+                    
+                    float vmin = 0.f, vmax = 0.f;
+                    bool vlog = false;
+                    QString vunit;
+
+                    float dmin = 0.f, dmax = 0.f;
+
+                    if (layer->getValueExtents(vmin, vmax, vlog, vunit) &&
+                        layer->getDisplayExtents(dmin, dmax) &&
+                        (dmin > vmin || dmax < vmax)) {
+
+                        std::cerr << "ydiff = " << ydiff << std::endl;
+
+                        float perpix = (dmax - dmin) / height();
+                        float valdiff = ydiff * perpix;
+                        std::cerr << "valdiff = " << valdiff << std::endl;
+
+                        float newmin = m_dragStartMinValue + valdiff;
+                        float newmax = m_dragStartMinValue + (dmax - dmin) + valdiff;
+                        if (newmin < vmin) {
+                            newmax += vmin - newmin;
+                            newmin += vmin - newmin;
+                        }
+                        if (newmax > vmax) {
+                            newmin -= newmax - vmax;
+                            newmax -= newmax - vmax;
+                        }
+                        std::cerr << "(" << dmin << ", " << dmax << ") -> ("
+                                  << newmin << ", " << newmax << ") (drag start " << m_dragStartMinValue << ")" << std::endl;
+                        layer->setDisplayExtents(newmin, newmax);
+                    }
+                }
+            }
+        }
 
     } else if (mode == ViewManager::SelectMode) {