Mercurial > hg > svgui
diff layer/Colour3DPlotLayer.h @ 1045:f535f6e5dbb0 alignment-simple
Merge in from SV 3.0-integration branches
author | Chris Cannam |
---|---|
date | Wed, 02 Mar 2016 17:25:27 +0000 |
parents | 7242fe160c19 |
children | 521f7e8b0559 |
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--- a/layer/Colour3DPlotLayer.h Mon Jun 15 09:15:55 2015 +0100 +++ b/layer/Colour3DPlotLayer.h Wed Mar 02 17:25:27 2016 +0000 @@ -49,20 +49,20 @@ return m_model ? m_model->getZoomConstraint() : 0; } virtual const Model *getModel() const { return m_model; } - virtual void paint(View *v, QPainter &paint, QRect rect) const; + virtual void paint(LayerGeometryProvider *v, QPainter &paint, QRect rect) const; - virtual int getVerticalScaleWidth(View *v, bool, QPainter &) const; - virtual void paintVerticalScale(View *v, bool, QPainter &paint, QRect rect) const; + virtual int getVerticalScaleWidth(LayerGeometryProvider *v, bool, QPainter &) const; + virtual void paintVerticalScale(LayerGeometryProvider *v, bool, QPainter &paint, QRect rect) const; - virtual QString getFeatureDescription(View *v, QPoint &) const; + virtual QString getFeatureDescription(LayerGeometryProvider *v, QPoint &) const; - virtual bool snapToFeatureFrame(View *v, sv_frame_t &frame, + virtual bool snapToFeatureFrame(LayerGeometryProvider *v, sv_frame_t &frame, int &resolution, SnapType snap) const; - virtual void setLayerDormant(const View *v, bool dormant); + virtual void setLayerDormant(const LayerGeometryProvider *v, bool dormant); - virtual bool isLayerScrollable(const View *v) const; + virtual bool isLayerScrollable(const LayerGeometryProvider *v) const; virtual ColourSignificance getLayerColourSignificance() const { return ColourHasMeaningfulValue; @@ -70,7 +70,7 @@ void setModel(const DenseThreeDimensionalModel *model); - virtual int getCompletion(View *) const { return m_model->getCompletion(); } + virtual int getCompletion(LayerGeometryProvider *) const { return m_model->getCompletion(); } virtual PropertyList getProperties() const; virtual PropertyType getPropertyType(const PropertyName &) const; @@ -139,9 +139,6 @@ void setInvertVertical(bool i); bool getInvertVertical() const; - void setShowRectified(bool); - bool getShowRectified() const { return m_rectified; } - void setOpaque(bool i); bool getOpaque() const; @@ -154,7 +151,7 @@ virtual bool getDisplayExtents(double &min, double &max) const; virtual bool setDisplayExtents(double min, double max); - virtual bool getYScaleValue(const View *, int /* y */, + virtual bool getYScaleValue(const LayerGeometryProvider *, int /* y */, double &/* value */, QString &/* unit */) const; virtual int getVerticalZoomSteps(int &defaultStep) const; @@ -190,7 +187,6 @@ bool m_normalizeVisibleArea; bool m_normalizeHybrid; bool m_invertVertical; - bool m_rectified; bool m_opaque; bool m_smooth; int m_peakResolution; @@ -206,12 +202,12 @@ * and the vertical scale is the usual way up). Bin number may be * fractional, to obtain a position part-way through a bin. */ - double getYForBin(View *, double bin) const; + double getYForBin(LayerGeometryProvider *, double bin) const; /** * As getYForBin, but rounding to integer values. */ - int getIYForBin(View *, int bin) const; + int getIYForBin(LayerGeometryProvider *, int bin) const; /** * Return the bin number, possibly fractional, at the given y @@ -219,12 +215,12 @@ * at which the bins "start" (i.e. the bottom of the visible bin, * if the vertical scale is the usual way up). */ - double getBinForY(View *, double y) const; + double getBinForY(LayerGeometryProvider *, double y) const; /** * As getBinForY, but rounding to integer values. */ - int getIBinForY(View *, int y) const; + int getIBinForY(LayerGeometryProvider *, int y) const; DenseThreeDimensionalModel::Column getColumn(int col) const; @@ -233,11 +229,11 @@ * are so small you can't see their borders. False for big, * translucent cells. */ - bool shouldPaintDenseIn(const View *) const; + bool shouldPaintDenseIn(const LayerGeometryProvider *) const; int getColourScaleWidth(QPainter &) const; void fillCache(int firstBin, int lastBin) const; - void paintDense(View *v, QPainter &paint, QRect rect) const; + void paintDense(LayerGeometryProvider *v, QPainter &paint, QRect rect) const; }; #endif