Mercurial > hg > svgui
diff layer/Colour3DPlotLayer.cpp @ 469:9863f9a36cc2
* some tweaks that make Colour3DPlotLayer a little bit faster for
very dense models
author | Chris Cannam |
---|---|
date | Fri, 23 Jan 2009 15:11:40 +0000 |
parents | 762e96217900 |
children | 26d1ddc0ce96 |
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--- a/layer/Colour3DPlotLayer.cpp Fri Jan 23 14:00:29 2009 +0000 +++ b/layer/Colour3DPlotLayer.cpp Fri Jan 23 15:11:40 2009 +0000 @@ -36,6 +36,8 @@ Colour3DPlotLayer::Colour3DPlotLayer() : m_model(0), m_cache(0), + m_peaksCache(0), + m_peakResolution(128), m_cacheValidStart(0), m_cacheValidEnd(0), m_colourScale(LinearScale), @@ -54,6 +56,7 @@ Colour3DPlotLayer::~Colour3DPlotLayer() { delete m_cache; + delete m_peaksCache; } void @@ -77,8 +80,10 @@ void Colour3DPlotLayer::cacheInvalid() { - delete m_cache; + delete m_cache; + delete m_peaksCache; m_cache = 0; + m_peaksCache = 0; m_cacheValidStart = 0; m_cacheValidEnd = 0; } @@ -721,18 +726,38 @@ if (m_cache && (m_cache->height() != int(cacheHeight))) { delete m_cache; + delete m_peaksCache; m_cache = 0; + m_peaksCache = 0; } if (m_cache && (m_cache->width() != int(cacheWidth))) { - QImage *newCache = new QImage(m_cache->copy(0, 0, cacheWidth, cacheHeight)); + QImage *newCache = + new QImage(m_cache->copy(0, 0, cacheWidth, cacheHeight)); delete m_cache; m_cache = newCache; + if (m_peaksCache) { + QImage *newPeaksCache = + new QImage(m_peaksCache->copy + (0, 0, cacheWidth / m_peakResolution, cacheHeight)); + delete m_peaksCache; + m_peaksCache = newPeaksCache; + } } if (!m_cache) { - m_cache = new QImage(cacheWidth, cacheHeight, QImage::Format_Indexed8); + m_cache = new QImage + (cacheWidth, cacheHeight, QImage::Format_Indexed8); m_cache->setNumColors(256); + if (modelResolution < m_peakResolution / 2 && !m_normalizeVisibleArea) { + m_peaksCache = new QImage + (cacheWidth / m_peakResolution + 1, cacheHeight, + QImage::Format_Indexed8); + m_peaksCache->setNumColors(256); + } else if (m_peaksCache) { + delete m_peaksCache; + m_peaksCache = 0; + } m_cacheValidStart = 0; m_cacheValidEnd = 0; } @@ -791,7 +816,12 @@ for (int index = 0; index < 256; ++index) { QColor colour = mapper.map(index); - m_cache->setColor(index, qRgb(colour.red(), colour.green(), colour.blue())); + m_cache->setColor + (index, qRgb(colour.red(), colour.green(), colour.blue())); + if (m_peaksCache) { + m_peaksCache->setColor + (index, qRgb(colour.red(), colour.green(), colour.blue())); + } } // m_cache->fill(0); @@ -825,6 +855,14 @@ if (visibleMin == visibleMax) visibleMax = visibleMin + 1; + int *peaks = 0; + if (m_peaksCache) { + peaks = new int[cacheHeight]; + for (int y = 0; y < cacheHeight; ++y) { + peaks[y] = 0; + } + } + for (size_t c = fillStart; c <= fillEnd; ++c) { values = getColumn(c); @@ -833,7 +871,7 @@ float value = min; if (y < values.size()) { - value = values[y]; + value = values.at(y); } if (m_colourScale == LogScale) { @@ -848,6 +886,7 @@ int pixel = int(((value - min) * 256) / (max - min)); if (pixel < 0) pixel = 0; if (pixel > 255) pixel = 255; + if (peaks && (pixel > peaks[y])) peaks[y] = pixel; if (m_invertVertical) { m_cache->setPixel(c, cacheHeight - y - 1, pixel); @@ -855,7 +894,26 @@ m_cache->setPixel(c, y, pixel); } } + + if (peaks) { + size_t notch = (c % m_peakResolution); + if (notch == m_peakResolution-1 || c == fillEnd) { + size_t pc = c / m_peakResolution; + for (size_t y = 0; y < cacheHeight; ++y) { + if (m_invertVertical) { + m_peaksCache->setPixel(pc, cacheHeight - y - 1, peaks[y]); + } else { + m_peaksCache->setPixel(pc, y, peaks[y]); + } + } + for (int y = 0; y < cacheHeight; ++y) { + peaks[y] = 0; + } + } + } } + + delete[] peaks; } void @@ -929,7 +987,6 @@ if (m_opaque || int(m_model->getHeight()) >= v->height() || -// int(modelResolution * m_model->getSampleRate()) < v->getZoomLevel() / 2) { ((modelResolution * srRatio) / v->getZoomLevel()) < 2) { #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT std::cerr << "calling paintDense" << std::endl; @@ -1031,9 +1088,9 @@ float modelStart = m_model->getStartFrame(); float modelResolution = m_model->getResolution(); - float srRatio = - float(v->getViewManager()->getMainModelSampleRate()) / - float(m_model->getSampleRate()); + int mmsr = v->getViewManager()->getMainModelSampleRate(); + int msr = m_model->getSampleRate(); + float srRatio = float(mmsr) / float(msr); int x0 = rect.left(); int x1 = rect.right() + 1; @@ -1057,7 +1114,20 @@ uchar *peaks = new uchar[w]; memset(peaks, 0, w); + int zoomLevel = v->getZoomLevel(); + + QImage *source = m_cache; + if (m_peaksCache && + ((modelResolution * srRatio * m_peakResolution) / zoomLevel) < 1) { +// std::cerr << "using peaks cache" << std::endl; + source = m_peaksCache; + modelResolution *= m_peakResolution; + } else { +// std::cerr << "not using peaks cache" << std::endl; + } + int psy1i = -1; + int sw = source->width(); for (int y = 0; y < h; ++y) { @@ -1077,20 +1147,19 @@ for (int sy = sy0i; sy <= sy1i; ++sy) { - if (sy < 0 || sy >= m_cache->height()) continue; + if (sy < 0 || sy >= source->height()) continue; - uchar *sourceLine = m_cache->scanLine(sy); + uchar *sourceLine = source->scanLine(sy); - long xf = -1, nxf = -1; + long xf = -1; + long nxf = v->getFrameForX(x0); + + int nsxi = -1; for (int x = 0; x < w; ++x) { xf = nxf; - nxf = v->getFrameForX(x + 1 + x0); - - if (xf < 0) { - xf = v->getFrameForX(x + x0); - } + nxf = xf + zoomLevel; if (xf < 0) { peaks[x] = 0; @@ -1105,7 +1174,7 @@ uchar peak = 0; for (int sx = sx0i; sx <= sx1i; ++sx) { - if (sx < 0 || sx >= m_cache->width()) continue; + if (sx < 0 || sx >= sw) continue; if (sourceLine[sx] > peak) peak = sourceLine[sx]; } peaks[x] = peak; @@ -1118,6 +1187,8 @@ } } + delete[] peaks; + paint.drawImage(x0, 0, img); }