Mercurial > hg > svgui
diff layer/TextLayer.cpp @ 320:984c1975f1ff
* Some tidying up to handling of alignment; add alignment status label to
pane; ensure alignment when dragging with mouse as well as when playing
author | Chris Cannam |
---|---|
date | Thu, 25 Oct 2007 14:32:23 +0000 |
parents | c0b9eec70639 |
children | 2f83b6e3b8ca 64e84e5efb76 |
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--- a/layer/TextLayer.cpp Mon Oct 22 14:24:31 2007 +0000 +++ b/layer/TextLayer.cpp Thu Oct 25 14:32:23 2007 +0000 @@ -48,12 +48,7 @@ if (m_model == model) return; m_model = model; - connect(m_model, SIGNAL(modelChanged()), this, SIGNAL(modelChanged())); - connect(m_model, SIGNAL(modelChanged(size_t, size_t)), - this, SIGNAL(modelChanged(size_t, size_t))); - - connect(m_model, SIGNAL(completionChanged()), - this, SIGNAL(modelCompletionChanged())); + connectSignals(m_model); // std::cerr << "TextLayer::setModel(" << model << ")" << std::endl;