Mercurial > hg > svgui
diff layer/Layer.h @ 320:984c1975f1ff
* Some tidying up to handling of alignment; add alignment status label to
pane; ensure alignment when dragging with mouse as well as when playing
author | Chris Cannam |
---|---|
date | Thu, 25 Oct 2007 14:32:23 +0000 |
parents | c0b9eec70639 |
children | 2f83b6e3b8ca 64e84e5efb76 |
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--- a/layer/Layer.h Mon Oct 22 14:24:31 2007 +0000 +++ b/layer/Layer.h Thu Oct 25 14:32:23 2007 +0000 @@ -447,6 +447,7 @@ signals: void modelChanged(); void modelCompletionChanged(); + void modelAlignmentCompletionChanged(); void modelChanged(size_t startFrame, size_t endFrame); void modelReplaced(); @@ -458,6 +459,8 @@ void verticalZoomChanged(); protected: + void connectSignals(const Model *); + struct MeasureRect { mutable QRect pixrect;