diff layer/Layer.h @ 320:984c1975f1ff

* Some tidying up to handling of alignment; add alignment status label to pane; ensure alignment when dragging with mouse as well as when playing
author Chris Cannam
date Thu, 25 Oct 2007 14:32:23 +0000
parents c0b9eec70639
children 2f83b6e3b8ca 64e84e5efb76
line wrap: on
line diff
--- a/layer/Layer.h	Mon Oct 22 14:24:31 2007 +0000
+++ b/layer/Layer.h	Thu Oct 25 14:32:23 2007 +0000
@@ -447,6 +447,7 @@
 signals:
     void modelChanged();
     void modelCompletionChanged();
+    void modelAlignmentCompletionChanged();
     void modelChanged(size_t startFrame, size_t endFrame);
     void modelReplaced();
 
@@ -458,6 +459,8 @@
     void verticalZoomChanged();
 
 protected:
+    void connectSignals(const Model *);
+
     struct MeasureRect {
 
         mutable QRect pixrect;