Mercurial > hg > svgui
diff layer/ImageLayer.cpp @ 320:984c1975f1ff
* Some tidying up to handling of alignment; add alignment status label to
pane; ensure alignment when dragging with mouse as well as when playing
author | Chris Cannam |
---|---|
date | Thu, 25 Oct 2007 14:32:23 +0000 |
parents | e9fe3923bdf4 |
children | 07aa52466142 |
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--- a/layer/ImageLayer.cpp Mon Oct 22 14:24:31 2007 +0000 +++ b/layer/ImageLayer.cpp Thu Oct 25 14:32:23 2007 +0000 @@ -64,20 +64,7 @@ if (m_model == model) return; m_model = model; - connect(m_model, SIGNAL(modelChanged()), - this, SIGNAL(modelChanged())); - connect(m_model, SIGNAL(modelChanged(size_t, size_t)), - this, SIGNAL(modelChanged(size_t, size_t))); - - connect(m_model, SIGNAL(completionChanged()), - this, SIGNAL(modelCompletionChanged())); - -// connect(m_model, SIGNAL(modelChanged()), -// this, SLOT(checkAddRemotes())); - -// std::cerr << "ImageLayer::setModel(" << model << ")" << std::endl; - -// checkAddRemotes(); + connectSignals(m_model); emit modelReplaced(); }