Mercurial > hg > svgui
diff view/ViewManager.h @ 224:9465b5375235
* Fix #1672407 confused by plugin-named files in cwd (or home?)
* Fix #1491848 crash when loading new file while transform plugin runs
* Fix #1502287 Background remains black after spectrogram layer deleted
* Fix #1604477 Replacing the main audio file silences secondary audio file
* Fix failure to initialise property box layout to last preference on startup
* Fix resample/wrong-rate display in Pane, ensure that right rate is chosen
if all current models have an acceptable rate even if previous main model
had a different one
* Fix "global zoom" broken in previous commit
* Some fixes to spectrogram cache area updating (makes spectrogram appear
more quickly, previously it had a tendency to refresh with empty space)
* Fixes to colour 3d plot normalization
author | Chris Cannam |
---|---|
date | Thu, 08 Mar 2007 16:53:08 +0000 |
parents | cd81066ac7ad |
children | 1ab41ee36952 |
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--- a/view/ViewManager.h Wed Mar 07 18:00:49 2007 +0000 +++ b/view/ViewManager.h Thu Mar 08 16:53:08 2007 +0000 @@ -102,8 +102,28 @@ bool getPlaySelectionMode() const { return m_playSelectionMode; } void setPlaySelectionMode(bool on); + /** + * The sample rate that is used for playback. This is usually the + * rate of the main model, but not always. Models whose rates + * differ from this will play back at the wrong speed -- there is + * no per-model resampler. + */ size_t getPlaybackSampleRate() const; + + /** + * The sample rate of the audio output device. If the playback + * sample rate differs from this, everything will be resampled at + * the output stage. + */ + size_t getOutputSampleRate() const; + + /** + * The sample rate of the current main model. This may in theory + * differ from the playback sample rate, in which case even the + * main model will play at the wrong speed. + */ size_t getMainModelSampleRate() const { return m_mainModelSampleRate; } + void setMainModelSampleRate(size_t sr) { m_mainModelSampleRate = sr; } enum OverlayMode {