Mercurial > hg > svgui
diff layer/SpectrogramLayer.cpp @ 1038:6d4fa45a271d spectrogram-minor-refactor
Comment
author | Chris Cannam |
---|---|
date | Tue, 02 Feb 2016 15:34:39 +0000 |
parents | 6f7a471826d1 |
children | bfce7940c017 |
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--- a/layer/SpectrogramLayer.cpp Tue Feb 02 15:32:57 2016 +0000 +++ b/layer/SpectrogramLayer.cpp Tue Feb 02 15:34:39 2016 +0000 @@ -1736,6 +1736,10 @@ if (!m_synchronous) { // When rendering the whole thing, start from somewhere near // the middle so that the region of interest appears first + + //!!! (perhaps we should have some cunning test to avoid + //!!! doing this if past repaints have appeared fast + //!!! enough to do the whole width in one shot) if (x0 == 0 && x1 == v->getPaintWidth()) { x0 = int(x1 * 0.3); }