diff widgets/LEDButton.h @ 33:651e4e868bcc

* Implement play mute, level and pan controls and a layer visibility control * Handle swapping the buffers in AudioCallbackPlaySource more gracefully, so that in many cases it can be done inaudibly. Still gets it wrong when playing in a noncontiguous selection. * Fix to SV file save for non-2d sparse models * Fixes to LED button drawing and AudioDial mouse functionality * Add progress bar for Ogg file import * Reshuffle PropertyContainer and its subclasses so it can be a QObject * Add layer dormancy (invisible layer permitted to free its cache space) * Optimisations to SpectrogramLayer, removing locks when reading/writing individual pixels in the cache (should be unnecessary there) -- there's still an issue here as we need a lock when reading from the model in case the model is replaced, and we don't currently have one * Several munlock() calls to make it harder to exhaust real memory if running in an RT mode with mlockall() active
author Chris Cannam
date Fri, 17 Feb 2006 18:04:26 +0000
parents c53b949ef142
children c43f2c4f66f2
line wrap: on
line diff
--- a/widgets/LEDButton.h	Wed Feb 15 17:58:35 2006 +0000
+++ b/widgets/LEDButton.h	Fri Feb 17 18:04:26 2006 +0000
@@ -17,7 +17,7 @@
 
     The original KDE widget comes in round and rectangular and flat,
     raised, and sunken variants.  This version retains only the round
-    sunken variant.
+    sunken variant.  This version also implements a simple button API.
 */
 
 #ifndef _LED_BUTTON_H_
@@ -55,14 +55,17 @@
     virtual QSize sizeHint() const;
     virtual QSize minimumSizeHint() const;
 
+signals:
+    void stateChanged(bool);
+
 public slots:
-
     void toggle();
     void on();
     void off();
 
 protected:
     void paintEvent(QPaintEvent *);
+    void mousePressEvent(QMouseEvent *);
 
 private:
     State led_state;