diff layer/SpectrogramLayer.h @ 33:651e4e868bcc

* Implement play mute, level and pan controls and a layer visibility control * Handle swapping the buffers in AudioCallbackPlaySource more gracefully, so that in many cases it can be done inaudibly. Still gets it wrong when playing in a noncontiguous selection. * Fix to SV file save for non-2d sparse models * Fixes to LED button drawing and AudioDial mouse functionality * Add progress bar for Ogg file import * Reshuffle PropertyContainer and its subclasses so it can be a QObject * Add layer dormancy (invisible layer permitted to free its cache space) * Optimisations to SpectrogramLayer, removing locks when reading/writing individual pixels in the cache (should be unnecessary there) -- there's still an issue here as we need a lock when reading from the model in case the model is replaced, and we don't currently have one * Several munlock() calls to make it harder to exhaust real memory if running in an RT mode with mlockall() active
author Chris Cannam
date Fri, 17 Feb 2006 18:04:26 +0000
parents fc802f7b112e
children 10ba9276a315
line wrap: on
line diff
--- a/layer/SpectrogramLayer.h	Wed Feb 15 17:58:35 2006 +0000
+++ b/layer/SpectrogramLayer.h	Fri Feb 17 18:04:26 2006 +0000
@@ -140,7 +140,7 @@
 
     void setProperties(const QXmlAttributes &attributes);
 
-    void setLayerDormant();
+    virtual void setLayerDormant(bool dormant);
 
 protected slots:
     void cacheInvalid();
@@ -222,7 +222,6 @@
     QTimer *m_updateTimer;
     size_t m_lastFillExtent;
     bool m_cachedInitialVisibleArea;
-    mutable bool m_dormant;
     bool m_exiting;
 
     void setCacheColourmap();