Mercurial > hg > svgui
diff layer/Colour3DPlotLayer.h @ 1099:5c6271734790 spectrogram-minor-refactor
Switch in "standard" colour scale, bin scale, normalisation -- not quite handled elegantly or correctly yet
author | Chris Cannam |
---|---|
date | Wed, 13 Jul 2016 10:00:21 +0100 |
parents | 92ac1fce7102 |
children | 102f986ec032 |
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--- a/layer/Colour3DPlotLayer.h Mon Jul 11 17:19:36 2016 +0100 +++ b/layer/Colour3DPlotLayer.h Wed Jul 13 10:00:21 2016 +0100 @@ -83,19 +83,14 @@ int *min, int *max, int *deflt) const; virtual QString getPropertyValueLabel(const PropertyName &, int value) const; + virtual QString getPropertyValueIconName(const PropertyName &, + int value) const; virtual RangeMapper *getNewPropertyRangeMapper(const PropertyName &) const; virtual void setProperty(const PropertyName &, int value); virtual void setProperties(const QXmlAttributes &); - enum ColourScale { - LinearScale, - LogScale, - PlusMinusOneScale, - AbsoluteScale - }; - - void setColourScale(ColourScale); - ColourScale getColourScale() const { return m_colourScale; } + void setColourScale(ColourScale::Scale); + ColourScale::Scale getColourScale() const { return m_colourScale; } void setColourMap(int map); int getColourMap() const; @@ -106,37 +101,18 @@ */ void setGain(float gain); float getGain() const; - - enum BinScale { - LinearBinScale, - LogBinScale - }; /** * Specify the scale for the y axis. */ - void setBinScale(BinScale); - BinScale getBinScale() const; + void setBinScale(Colour3DPlotRenderer::BinScale); + Colour3DPlotRenderer::BinScale getBinScale() const; /** - * Normalize each column to its maximum value, independent of its - * neighbours. + * Specify the normalization mode for bin values. */ - void setNormalizeColumns(bool n); - bool getNormalizeColumns() const; - - /** - * Normalize each value against the maximum in the visible region. - */ - void setNormalizeVisibleArea(bool n); - bool getNormalizeVisibleArea() const; - - /** - * Normalize each column to its maximum value, and then scale by - * the log of the (absolute) maximum value. - */ - void setNormalizeHybrid(bool n); - bool getNormalizeHybrid() const; + void setNormalization(ColumnOp::Normalization); + ColumnOp::Normalization getNormalization() const; void setInvertVertical(bool i); bool getInvertVertical() const; @@ -180,14 +156,12 @@ mutable int m_cacheValidStart; mutable int m_cacheValidEnd; - ColourScale m_colourScale; + ColourScale::Scale m_colourScale; bool m_colourScaleSet; int m_colourMap; float m_gain; - BinScale m_binScale; - bool m_normalizeColumns; - bool m_normalizeVisibleArea; - bool m_normalizeHybrid; + Colour3DPlotRenderer::BinScale m_binScale; + ColumnOp::Normalization m_normalization; bool m_invertVertical; bool m_opaque; bool m_smooth;