diff layer/SpectrogramLayer.h @ 15:4d5d9aba406b

* Fix update and play limits for play-selection mode when not looping * Fix playback in loop mode when no selection -- but the GUI update for this is still wrong on the flyback * Various fixes and improvements to making selections, particularly during playback * Draw selection under non-opaque non-scrollable layers, so as to improve cacheing * Show selection limits as text when drawing selection * Allow user to find missing audio files when loading session * Cross-fade selections when in play-selection mode -- mostly. We don't cross-fade on a processing block boundary, and unfortunately with short selections the selection boundary is quite likely to coincide with a block boundary.
author Chris Cannam
date Wed, 25 Jan 2006 17:46:28 +0000
parents 01849cd277e6
children 0183ebb725ca
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line diff
--- a/layer/SpectrogramLayer.h	Tue Jan 24 16:20:58 2006 +0000
+++ b/layer/SpectrogramLayer.h	Wed Jan 25 17:46:28 2006 +0000
@@ -132,6 +132,8 @@
 	return PositionTop;
     }
 
+    virtual bool isLayerOpaque() const { return true; }
+
     virtual int getCompletion() const;
 
     virtual QString getPropertyContainerIconName() const { return "spectrogram"; }