Mercurial > hg > svgui
diff view/View.cpp @ 587:4806715f7a19
Seems to be a bad idea to use plain DEBUG symbol on OS/X (system wants it)
author | Chris Cannam |
---|---|
date | Tue, 14 Jun 2011 15:27:05 +0100 |
parents | f4960f8ce798 |
children | 0946feb81b79 5b72899d692b |
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--- a/view/View.cpp Tue Jun 14 14:48:29 2011 +0100 +++ b/view/View.cpp Tue Jun 14 15:27:05 2011 +0100 @@ -64,12 +64,12 @@ m_manager(0), m_propertyContainer(new ViewPropertyContainer(this)) { - DEBUG << "View::View(" << this << ")" << endl; + SVDEBUG << "View::View(" << this << ")" << endl; } View::~View() { -// DEBUG << "View::~View(" << this << ")" << endl; +// SVDEBUG << "View::~View(" << this << ")" << endl; m_deleting = true; delete m_propertyContainer; @@ -274,7 +274,7 @@ void View::toolModeChanged() { -// DEBUG << "View::toolModeChanged(" << m_manager->getToolMode() << ")" << endl; +// SVDEBUG << "View::toolModeChanged(" << m_manager->getToolMode() << ")" << endl; } void @@ -359,7 +359,7 @@ long frame = m_centreFrame - (width()/2) * z; #ifdef DEBUG_VIEW_WIDGET_PAINT - DEBUG << "View::getFrameForX(" << x << "): z = " << z << ", m_centreFrame = " << m_centreFrame << ", width() = " << width() << ", frame = " << frame << endl; + SVDEBUG << "View::getFrameForX(" << x << "): z = " << z << ", m_centreFrame = " << m_centreFrame << ", width() = " << width() << ", frame = " << frame << endl; #endif frame = (frame / z) * z; // this is start frame @@ -688,13 +688,13 @@ // setCentreFrame(m_manager->getViewInitialCentreFrame()); if (m_followPlay == PlaybackScrollPage) { -// DEBUG << "View::setViewManager: setting centre frame to global centre frame: " << m_manager->getGlobalCentreFrame() << endl; +// SVDEBUG << "View::setViewManager: setting centre frame to global centre frame: " << m_manager->getGlobalCentreFrame() << endl; setCentreFrame(m_manager->getGlobalCentreFrame(), false); } else if (m_followPlay == PlaybackScrollContinuous) { -// DEBUG << "View::setViewManager: setting centre frame to playback frame: " << m_manager->getPlaybackFrame() << endl; +// SVDEBUG << "View::setViewManager: setting centre frame to playback frame: " << m_manager->getPlaybackFrame() << endl; setCentreFrame(m_manager->getPlaybackFrame(), false); } else if (m_followPan) { -// DEBUG << "View::setViewManager: (follow pan) setting centre frame to global centre frame: " << m_manager->getGlobalCentreFrame() << endl; +// SVDEBUG << "View::setViewManager: (follow pan) setting centre frame to global centre frame: " << m_manager->getGlobalCentreFrame() << endl; setCentreFrame(m_manager->getGlobalCentreFrame(), false); } @@ -897,7 +897,7 @@ Layer *layer = dynamic_cast<Layer *>(sender()); #ifdef DEBUG_VIEW_WIDGET_PAINT - DEBUG << "View::layerParametersChanged()" << endl; + SVDEBUG << "View::layerParametersChanged()" << endl; #endif delete m_cache; @@ -1271,10 +1271,10 @@ bool metUnscrollable = false; for (LayerList::const_iterator i = m_layers.begin(); i != m_layers.end(); ++i) { -// DEBUG << "View::getScrollableBackLayers: calling isLayerDormant on layer " << *i << endl; +// SVDEBUG << "View::getScrollableBackLayers: calling isLayerDormant on layer " << *i << endl; // std::cerr << "(name is " << (*i)->objectName() << ")" // << std::endl; -// DEBUG << "View::getScrollableBackLayers: I am " << this << endl; +// SVDEBUG << "View::getScrollableBackLayers: I am " << this << endl; if ((*i)->isLayerDormant(this)) continue; if ((*i)->isLayerOpaque()) { // You can't see anything behind an opaque layer! @@ -1459,7 +1459,7 @@ (wfm = dynamic_cast<RangeSummarisableTimeValueModel *> (model->getSourceModel()))) { completion = wfm->getAlignmentCompletion(); -// DEBUG << "View::checkProgress: Alignment completion = " << completion << endl; +// SVDEBUG << "View::checkProgress: Alignment completion = " << completion << endl; if (completion < 100) { text = tr("Alignment"); } @@ -1544,7 +1544,7 @@ View::paintEvent(QPaintEvent *e) { // Profiler prof("View::paintEvent", false); -// DEBUG << "View::paintEvent: centre frame is " << m_centreFrame << endl; +// SVDEBUG << "View::paintEvent: centre frame is " << m_centreFrame << endl; if (m_layers.empty()) { QFrame::paintEvent(e); @@ -1876,7 +1876,7 @@ if (p1 < 0 || p0 > width()) continue; #ifdef DEBUG_VIEW_WIDGET_PAINT - DEBUG << "View::drawSelections: " << p0 << ",-1 [" << (p1-p0) << "x" << (height()+1) << "]" << endl; + SVDEBUG << "View::drawSelections: " << p0 << ",-1 [" << (p1-p0) << "x" << (height()+1) << "]" << endl; #endif bool illuminateThis = @@ -1978,7 +1978,7 @@ View::drawMeasurementRect(QPainter &paint, const Layer *topLayer, QRect r, bool focus) const { -// DEBUG << "View::drawMeasurementRect(" << r.x() << "," << r.y() << " " +// SVDEBUG << "View::drawMeasurementRect(" << r.x() << "," << r.y() << " " // << r.width() << "x" << r.height() << ")" << endl; if (r.x() + r.width() < 0 || r.x() >= width()) return;