Mercurial > hg > svgui
diff layer/TextLayer.cpp @ 587:4806715f7a19
Seems to be a bad idea to use plain DEBUG symbol on OS/X (system wants it)
author | Chris Cannam |
---|---|
date | Tue, 14 Jun 2011 15:27:05 +0100 |
parents | f4960f8ce798 |
children | 3437e0fad7ae 1d526ba11a24 |
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--- a/layer/TextLayer.cpp Tue Jun 14 14:48:29 2011 +0100 +++ b/layer/TextLayer.cpp Tue Jun 14 15:27:05 2011 +0100 @@ -51,7 +51,7 @@ connectSignals(m_model); -// DEBUG << "TextLayer::setModel(" << model << ")" << endl; +// SVDEBUG << "TextLayer::setModel(" << model << ")" << endl; emit modelReplaced(); } @@ -331,7 +331,7 @@ QColor penColour; penColour = v->getForeground(); -// DEBUG << "TextLayer::paint: resolution is " +// SVDEBUG << "TextLayer::paint: resolution is " // << m_model->getResolution() << " frames" << endl; QPoint localPos; @@ -413,10 +413,10 @@ void TextLayer::drawStart(View *v, QMouseEvent *e) { -// DEBUG << "TextLayer::drawStart(" << e->x() << "," << e->y() << ")" << endl; +// SVDEBUG << "TextLayer::drawStart(" << e->x() << "," << e->y() << ")" << endl; if (!m_model) { - DEBUG << "TextLayer::drawStart: no model" << endl; + SVDEBUG << "TextLayer::drawStart: no model" << endl; return; } @@ -439,7 +439,7 @@ void TextLayer::drawDrag(View *v, QMouseEvent *e) { -// DEBUG << "TextLayer::drawDrag(" << e->x() << "," << e->y() << ")" << endl; +// SVDEBUG << "TextLayer::drawDrag(" << e->x() << "," << e->y() << ")" << endl; if (!m_model || !m_editing) return; @@ -458,7 +458,7 @@ void TextLayer::drawEnd(View *v, QMouseEvent *) { -// DEBUG << "TextLayer::drawEnd(" << e->x() << "," << e->y() << ")" << endl; +// SVDEBUG << "TextLayer::drawEnd(" << e->x() << "," << e->y() << ")" << endl; if (!m_model || !m_editing) return; bool ok = false; @@ -523,7 +523,7 @@ void TextLayer::editStart(View *v, QMouseEvent *e) { -// DEBUG << "TextLayer::editStart(" << e->x() << "," << e->y() << ")" << endl; +// SVDEBUG << "TextLayer::editStart(" << e->x() << "," << e->y() << ")" << endl; if (!m_model) return; @@ -572,7 +572,7 @@ void TextLayer::editEnd(View *, QMouseEvent *) { -// DEBUG << "TextLayer::editEnd(" << e->x() << "," << e->y() << ")" << endl; +// SVDEBUG << "TextLayer::editEnd(" << e->x() << "," << e->y() << ")" << endl; if (!m_model || !m_editing) return; if (m_editingCommand) {