Mercurial > hg > svgui
diff layer/Layer.cpp @ 587:4806715f7a19
Seems to be a bad idea to use plain DEBUG symbol on OS/X (system wants it)
author | Chris Cannam |
---|---|
date | Tue, 14 Jun 2011 15:27:05 +0100 |
parents | f4960f8ce798 |
children | 1a0dfcbffaf1 |
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--- a/layer/Layer.cpp Tue Jun 14 14:48:29 2011 +0100 +++ b/layer/Layer.cpp Tue Jun 14 15:27:05 2011 +0100 @@ -42,7 +42,7 @@ Layer::~Layer() { -// DEBUG << "Layer::~Layer(" << this << ")" << endl; +// SVDEBUG << "Layer::~Layer(" << this << ")" << endl; } void @@ -169,7 +169,7 @@ Layer::alignToReference(View *v, size_t frame) const { const Model *m = getModel(); - DEBUG << "Layer::alignToReference(" << frame << "): model = " << m << ", alignment reference = " << (m ? m->getAlignmentReference() : 0) << endl; + SVDEBUG << "Layer::alignToReference(" << frame << "): model = " << m << ", alignment reference = " << (m ? m->getAlignmentReference() : 0) << endl; if (m && m->getAlignmentReference()) { return m->alignToReference(frame); } else { @@ -181,7 +181,7 @@ Layer::alignFromReference(View *v, size_t frame) const { const Model *m = getModel(); - DEBUG << "Layer::alignFromReference(" << frame << "): model = " << m << ", alignment reference = " << (m ? m->getAlignmentReference() : 0) << endl; + SVDEBUG << "Layer::alignFromReference(" << frame << "): model = " << m << ", alignment reference = " << (m ? m->getAlignmentReference() : 0) << endl; if (m && m->getAlignmentReference()) { return m->alignFromReference(frame); } else {