Mercurial > hg > svgui
diff layer/TimeInstantLayer.cpp @ 21:3a506d25d95a
* Add command history class, and basic undo/redo menus. No actual commands
to undo/redo yet. Selecting the placeholders sometimes seems to cause
a crash, so this looks a little uncertain so far.
* Add Rename Layer
* Remove models from playback when their layers are removed (and ref counts
hit zero)
* Don't hang around waiting so much when there's work to be done in the audio
buffer fill thread
* Put more sensible names on layers generated from transforms
* Add basic editing to time-value layer like existing editing in time-instants
layer, and make both of them snap to the appropriate resolution during drag
author | Chris Cannam |
---|---|
date | Mon, 30 Jan 2006 17:51:56 +0000 |
parents | 1deb5f87a18c |
children | 179bf7b5ddea |
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--- a/layer/TimeInstantLayer.cpp Mon Jan 30 13:19:42 2006 +0000 +++ b/layer/TimeInstantLayer.cpp Mon Jan 30 17:51:56 2006 +0000 @@ -348,6 +348,7 @@ long frame = getFrameForX(e->x()); if (frame < 0) frame = 0; + frame = frame / m_model->getResolution() * m_model->getResolution(); m_editingPoint = SparseOneDimensionalModel::Point(frame, tr("New Point")); m_model->addPoint(m_editingPoint); m_editing = true; @@ -362,6 +363,7 @@ long frame = getFrameForX(e->x()); if (frame < 0) frame = 0; + frame = frame / m_model->getResolution() * m_model->getResolution(); m_model->deletePoint(m_editingPoint); m_editingPoint.frame = frame; m_model->addPoint(m_editingPoint); @@ -398,6 +400,7 @@ long frame = getFrameForX(e->x()); if (frame < 0) frame = 0; + frame = frame / m_model->getResolution() * m_model->getResolution(); m_model->deletePoint(m_editingPoint); m_editingPoint.frame = frame; m_model->addPoint(m_editingPoint);