Mercurial > hg > svgui
diff layer/WaveformLayer.h @ 365:26ce2fb7bcbf
* Ensure waveforms are strictly correct even when using a non-power-of-two
non-power-of-sqrt-two block size with cacheing off and painting only small
areas at a time
author | Chris Cannam |
---|---|
date | Thu, 07 Feb 2008 15:25:05 +0000 |
parents | 2f83b6e3b8ca |
children | 5b72899d692b |
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--- a/layer/WaveformLayer.h Thu Feb 07 12:36:18 2008 +0000 +++ b/layer/WaveformLayer.h Thu Feb 07 15:25:05 2008 +0000 @@ -202,6 +202,11 @@ float getValueForY(const View *v, int y, size_t &channel) const; + bool getSourceFramesForX(View *v, int x, size_t modelZoomLevel, + size_t &f0, size_t &f1) const; + + float getNormalizeGain(View *v, int channel) const; + virtual void flagBaseColourChanged() { m_cacheValid = false; } float m_gain;