Mercurial > hg > svgui
comparison layer/RegionLayer.cpp @ 1547:e6362cf5ff1d
Pass a y-coord, optionally, to Layer::snapToFeatureFrame. This is necessary for BoxLayer which needs to coordinate its snaps with the box it is highlighting for editing. Then in BoxLayer, merge getPointToDrag and getLocalPoints into a single getLocalPoint and use this throughout.
author | Chris Cannam |
---|---|
date | Thu, 17 Oct 2019 11:12:54 +0100 |
parents | 4f8c72adbf43 |
children | e95cefd4aa81 |
comparison
equal
deleted
inserted
replaced
1546:ec837d223bd9 | 1547:e6362cf5ff1d |
---|---|
464 } | 464 } |
465 | 465 |
466 bool | 466 bool |
467 RegionLayer::snapToFeatureFrame(LayerGeometryProvider *v, sv_frame_t &frame, | 467 RegionLayer::snapToFeatureFrame(LayerGeometryProvider *v, sv_frame_t &frame, |
468 int &resolution, | 468 int &resolution, |
469 SnapType snap) const | 469 SnapType snap, int ycoord) const |
470 { | 470 { |
471 auto model = ModelById::getAs<RegionModel>(m_model); | 471 auto model = ModelById::getAs<RegionModel>(m_model); |
472 if (!model) { | 472 if (!model) { |
473 return Layer::snapToFeatureFrame(v, frame, resolution, snap); | 473 return Layer::snapToFeatureFrame(v, frame, resolution, snap, ycoord); |
474 } | 474 } |
475 | 475 |
476 // SnapLeft / SnapRight: return frame of nearest feature in that | 476 // SnapLeft / SnapRight: return frame of nearest feature in that |
477 // direction no matter how far away | 477 // direction no matter how far away |
478 // | 478 // |