Mercurial > hg > svgui
comparison layer/VerticalScaleLayer.h @ 904:e0f08e108064 cxx11
Move to using double rather than float for floating-point calculations (float only for storage); more build fixes
author | Chris Cannam |
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date | Mon, 09 Mar 2015 12:02:10 +0000 |
parents | 084f65094203 |
children | 94e4952a6774 |
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903:1757933ce5a7 | 904:e0f08e108064 |
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17 #define VERTICAL_SCALE_LAYER_H | 17 #define VERTICAL_SCALE_LAYER_H |
18 | 18 |
19 class VerticalScaleLayer | 19 class VerticalScaleLayer |
20 { | 20 { |
21 public: | 21 public: |
22 virtual int getYForValue(View *, float value) const = 0; | 22 virtual int getYForValue(View *, double value) const = 0; |
23 virtual float getValueForY(View *, int y) const = 0; | 23 virtual double getValueForY(View *, int y) const = 0; |
24 virtual QString getScaleUnits() const = 0; | 24 virtual QString getScaleUnits() const = 0; |
25 }; | 25 }; |
26 | 26 |
27 #endif | 27 #endif |
28 | 28 |