comparison layer/LinearNumericalScale.h @ 904:e0f08e108064 cxx11

Move to using double rather than float for floating-point calculations (float only for storage); more build fixes
author Chris Cannam
date Mon, 09 Mar 2015 12:02:10 +0000
parents e77b1673e17e
children 94e4952a6774
comparison
equal deleted inserted replaced
903:1757933ce5a7 904:e0f08e108064
27 public: 27 public:
28 int getWidth(View *v, QPainter &paint); 28 int getWidth(View *v, QPainter &paint);
29 29
30 void paintVertical 30 void paintVertical
31 (View *v, const VerticalScaleLayer *layer, QPainter &paint, int x0, 31 (View *v, const VerticalScaleLayer *layer, QPainter &paint, int x0,
32 float minf, float maxf); 32 double minf, double maxf);
33 }; 33 };
34 34
35 #endif 35 #endif
36 36