Mercurial > hg > svgui
comparison layer/SpectrogramLayer.h @ 1362:d79e21855aef
Add mechanism for saving/loading colour maps by name/id rather than by numerical index, for future compatibility when adding to or changing the supported colour maps. Add two new colour maps (and one old one). Write out backward-compatible numerical indices for use when reloading in older versions. Also add a mechanism to invert the colour map, though I don't think it turns out useful enough to include in the UI.
author | Chris Cannam |
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date | Thu, 18 Oct 2018 13:21:56 +0100 |
parents | a34a2a25907c |
children | b6cca362bbf4 |
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1361:2e3b3fadba27 | 1362:d79e21855aef |
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256 int m_maxFrequency; | 256 int m_maxFrequency; |
257 int m_initialMaxFrequency; | 257 int m_initialMaxFrequency; |
258 ColourScaleType m_colourScale; | 258 ColourScaleType m_colourScale; |
259 double m_colourScaleMultiple; | 259 double m_colourScaleMultiple; |
260 int m_colourMap; | 260 int m_colourMap; |
261 bool m_colourInverted; | |
261 mutable QColor m_crosshairColour; | 262 mutable QColor m_crosshairColour; |
262 BinScale m_binScale; | 263 BinScale m_binScale; |
263 BinDisplay m_binDisplay; | 264 BinDisplay m_binDisplay; |
264 ColumnNormalization m_normalization; // of individual columns | 265 ColumnNormalization m_normalization; // of individual columns |
265 bool m_normalizeVisibleArea; | 266 bool m_normalizeVisibleArea; |